
Marathon’s Makeover: Bungie Tweaks Monetisation and Difficulty After Launch Slump
Marathon’s Steam launch drew a peak around 88k players but has since drifted down into the low‑70k range. To shore up momentum, Bungie is rebasing in‑game currency LUX so a $10 purchase now yields enough for a skin (1,120 LUX), with refunds for affected bundles. An upcoming update will also ease the game’s difficulty by increasing navigation waypoint distance from 10m to 20m, boosting Perimeter loot spawns (Med Cabinets and Munitions Crates), and raising starting ammo for certain free kits, aiming to balance value with challenge and attract a broader audience.












