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Obsidian Entertainment

All articles tagged with #obsidian entertainment

Obsidian dumps the original The Outer Worlds, replacing it with the Spacer's Choice Edition and new grenades
gaming24 days ago

Obsidian dumps the original The Outer Worlds, replacing it with the Spacer's Choice Edition and new grenades

Obsidian will delist the base The Outer Worlds on May 27, making Spacer’s Choice Edition the only version available; base owners will be upgraded for free, and the Spacer's Choice Edition price will drop to $39.99. The second patch also adds grenades and other fixes alongside ongoing improvements.

The Outer Worlds Receives Grenades and a Major Seven-Year Upgrade
gaming26 days ago

The Outer Worlds Receives Grenades and a Major Seven-Year Upgrade

Obsidian will push a major update to The Outer Worlds on May 27, including grenades and a broad set of performance, lighting, and quest fixes. The base game will be delisted in favor of the Spacer’s Choice Edition, which will be offered free to existing owners and priced at $40 going forward. Xbox One and PS4 upgrades require owning both DLCs, the paid upgrade path is being removed, and the DLCs will receive permanent discounts. The update signals ongoing support for the original game seven years after launch and coincides with Spacer’s Choice Edition’s prominence in storefronts.

Steam Slashes Fallout: New Vegas to 99 Cents in Spring Sale
gaming2 months ago

Steam Slashes Fallout: New Vegas to 99 Cents in Spring Sale

Steam's Spring Sale discounts Fallout: New Vegas to $0.99 through March 26, making it one of the best RPG bargains on Steam. Originally released in 2010, the game remains a landmark in its genre, buoyed by a massive modding community that keeps visuals, gunplay, and content fresh, underscoring why it continues to be widely regarded as one of the greatest RPGs in history.

Obsidian to speed up future titles after two big releases miss sales goals
technology3 months ago

Obsidian to speed up future titles after two big releases miss sales goals

Obsidian says Avowed and The Outer Worlds 2 did not meet the sales targets set by Microsoft, and its leadership plans to shorten development times and use smaller budgets with 3–4 year cycles. Grounded 2 remains a smaller project, and there’s intent for more Avowed in the future while PS5 release timing could help. Microsoft/Xbox reportedly holds a ~30% profit target per Bloomberg reporting, but Obsidian emphasizes continuing to take creative risks even if profitability targets aren’t always met.

New Vegas veteran: Bethesda doesn’t hate Fallout, just misreads its roots
games4 months ago

New Vegas veteran: Bethesda doesn’t hate Fallout, just misreads its roots

Fallout: New Vegas designer Chris Avellone says Bethesda doesn’t hate Fallout but doesn’t fully understand or care about its roots, arguing the publisher’s take is more spin than faithful homage. The interview traces Fallout’s history from Interplay to Bethesda, touches on the IP bidding saga, and weighs Bethesda’s open‑world strengths against perceived tonal and storytelling missteps in the series.

Outer Worlds 2 Insights: Character Builds, Traits, and RPG Philosophy
gaming6 months ago

Outer Worlds 2 Insights: Character Builds, Traits, and RPG Philosophy

The article highlights five of Obsidian's favorite character builds for The Outer Worlds 2, showcasing diverse playstyles from stealthy snipers to melee fighters, and emphasizes the game's extensive customization options and available editions, including the Premium Edition with additional content. It also provides an overview of the game's setting, story, and gameplay features, encouraging players to explore and shape their own adventure in the new colony of Arcadia.

Kingdom Come: Deliverance Creators Criticize The Outer Worlds 2 and Obsidian's Direction
technology6 months ago

Kingdom Come: Deliverance Creators Criticize The Outer Worlds 2 and Obsidian's Direction

Daniel Vavra gave The Outer Worlds 2 a 7/10, criticizing it for lacking innovative game mechanics and a living, non-linear world, despite acknowledging some interesting features like the Flaw system and enhanced dialogue options. He argues that the game largely rehashes old formulas from classic RPGs, and suggests that the game's scope and development approach reflect Obsidian's focus on manageable, quality releases rather than groundbreaking innovation. The review sparks a debate about expectations for modern RPGs and Obsidian's creative direction.