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Snes

All articles tagged with #snes

Lufia Returns: SNES Classics Head to Steam, Sequel Stages the Comeback
games19 days ago

Lufia Returns: SNES Classics Head to Steam, Sequel Stages the Comeback

Beloved SNES JRPGs Lufia I & II are getting their first official re-release on Steam, packaged as Lufia I & II: The Sinistrals Saga for a 2027 release. Lufia II is the standout in the pair, praised for its tightened combat, painterly visuals, and iconic score, while Lufia I remains a simpler, early RPG treat. The port is led by Neverland (the team behind Rune Factory) and follows a wave of retro JRPG re-releases, including Terranigma, announced during Tokyo Game Show 2026.

Mario Kart World Revives SNES Tracks in Free 1.8 Update
technology29 days ago

Mario Kart World Revives SNES Tracks in Free 1.8 Update

Mario Kart World is releasing a free 1.8.0 update that adds ten SNES-era tracks (including Choco Island, Mario Circuit, and Ghost Valley) as playable courses in Versus mode. Previously hidden in the open world as exploration rewards and timed P-Switch missions, the tracks now function as actual race courses and include ground-level question blocks, echoing the original Super Mario Kart. The patch also adds two new routes to the Knockout Tour, an elimination-style mode, marking the first time new tracks have been added to the game. The update is arriving today following a Nintendo Direct announcement.

SNES Tracks Return to Mario Kart World in Free Update, Adding Spectator Mode and New Tours
news29 days ago

SNES Tracks Return to Mario Kart World in Free Update, Adding Spectator Mode and New Tours

Mario Kart World’s latest free update adds 10 SNES-era tracks (including classics like Mario Circuit, Ghost Valley, and Choco Island) to Versus mode, plus two new Knockout Tour events (Propeller Rally and Turnip Rally) and a Spectator Mode for online or LAN play. The 1.8.0 patch introduces Time Trials lap timing, ghost-time color changes, camera controls (Y to switch to player perspective, R to view rankings), larger online room capacity (up to 26 players), item and balance tweaks, and other quality-of-life adjustments, all released the same month Nintendo Direct highlighted Switch 2 upgrades for Mario Kart 8 Deluxe.

Minecraft on the SNES: A Playable Port on Classic Hardware
technology1 month ago

Minecraft on the SNES: A Playable Port on Classic Hardware

Hackaday reports on porting a basic Minecraft build to the SNES’s stock hardware (no add-on chips like the Super FX). Building on an earlier Game Boy Color version, the SNES port shows a serviceable Minecraft experience with higher resolution than the GBC, though still sprite-based. The piece notes that adding 3D accelerators could enable true polygons, and mentions an downloadable SFC file with a starting world illustrating block destruction and construction. The story highlights the SNES’s surprising potential for retro hardware hacks and invites speculation about future enhancements with accelerator chips.

Switch 2 Gets Exclusive James Pond Retro Collection
gaming1 month ago

Switch 2 Gets Exclusive James Pond Retro Collection

System 3 announces The James Pond Legacy, an exclusive Nintendo Switch 2 collection releasing in October with four games (James Pond: Underwater Agent; James Pond 2: RoboCod; James Pond 3: Operation Starfish; The Aquatic Games) and 12 retro versions across SNES/Genesis plus Commodore 64 and Amiga 500; digital and physical editions are planned, with a PS5 port reportedly in the works. The trailer sparked online backlash over AI usage, which System 3 denies, saying the new visuals were hand-drawn from pixel art and do not replace the original in-game graphics.

Rumor: NES/SNES/Game Boy ‘Challenges’ Coming to Switch Online on Switch 2
gaming4 months ago

Rumor: NES/SNES/Game Boy ‘Challenges’ Coming to Switch Online on Switch 2

Dataminer LuigiBlood claims Nintendo is preparing a 'challenges' feature for NES, SNES, and Game Boy titles on Switch Online, potentially tied to Switch 2. Updated app versions (NES 9.0.0, SNES 6.0.0, Game Boy 4.0.0) are visible but the features aren’t live yet, suggesting the plan is in the works and could be used to incentivize subscriptions. No official confirmation yet.

Original ZSNES devs unveil Super ZSNES, a modern, feature-rich SNES emulator
technology5 months ago

Original ZSNES devs unveil Super ZSNES, a modern, feature-rich SNES emulator

The original ZSNES creators return with Super ZSNES, a ground-up rewrite of the SNES emulator focused on audio-visual enhancements rather than retro pixel filters, featuring a 'super enhancement engine' that adds widescreen support, texture mapping, uncompressed audio, and even 3D effects for Mode 7. Initially, enhancements target seven popular games, with per-game customization and tools for user-made enhancements; the project runs on Windows, macOS (Intel and Apple Silicon), Linux, and Android, with iOS coming soon and future plans for DSP-1, SuperFX, netplay, and more.

ZSNES Revived: Ground-Up Rewrite Unlocks Hi-Res SNES Upgrades
technology5 months ago

ZSNES Revived: Ground-Up Rewrite Unlocks Hi-Res SNES Upgrades

Legendary SNES emulator ZSNES is being actively rebuilt as 'Super ZSNES' (v0.001b), a GPU-powered successor with a ground-up rewrite, offering hi-res Mode 7, per-game enhancements via the 'Super Enhancement Engine,' UI improvements, and features like fast-forward, save states, and cheats. Seven games are supported initially (Super Metroid, Super Castlevania IV, F-Zero, Super Ghouls 'n Ghosts, Mega Man X, Gradius III, and Super Mario World), with additional optimization and bug fixes still in progress and some DSP/SuperFX chips not yet implemented. Downloads are available for Windows, Mac, and Android (iOS coming soon).

GBA at 25: SNES Classics in Your Pocket
gaming6 months ago

GBA at 25: SNES Classics in Your Pocket

Nintendo’s Game Boy Advance turns 25, launched in 2001, and brought SNES-era games like Super Mario World and Super Ghouls ’n Ghosts to a portable screen, selling over 81 million units and paving the way for later models like the GBA SP and GB Micro; a nostalgic look at how the handheld blended retro classics with on-the-go play.

Retro Revival: The SNES Doom Reborn by Its Creator
technology6 months ago

Retro Revival: The SNES Doom Reborn by Its Creator

Kotaku profiles Randal Linden, who created the original SNES Doom port in 1995 using a boot ROM and reverse-engineered Doom, and explains how Limited Run Games, with a Raspberry Pi-based cartridge, are refining that version to add features like faster framerate, circle strafing, and rumble, delivering a smoother, content-rich Doom on the SNES while honoring the hardware limits that defined the infamous release.