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Variable Refresh Rate

All articles tagged with #variable refresh rate

Guardians of the Galaxy Encore Edition Launches on Switch 2 with Docked VRR Support
gaming2 hours ago

Guardians of the Galaxy Encore Edition Launches on Switch 2 with Docked VRR Support

Marvel’s Guardians of the Galaxy: Encore Edition launches on the Nintendo Switch 2 on November 5, 2026. Developed by Eidos-Montréal, the port supports the console’s newly enabled docked Variable Refresh Rate (VRR) feature. The game offers two docked modes: Quality at 30 fps and Performance at 40 fps for 120 Hz displays. While docked performance is generally stable, handheld mode suffers from inconsistent frame rates and technical glitches, leading reviewers to recommend docked play for now.

Ocarina of Time Remake Confirmed as Second Switch 2 Title to Support Docked VRR
gaming1 month ago

Ocarina of Time Remake Confirmed as Second Switch 2 Title to Support Docked VRR

The upcoming Switch 2 remake of The Legend of Zelda: Ocarina of Time will support Variable Refresh Rate (VRR) when docked, becoming the second confirmed title to utilize this feature. This follows a recent system update that enabled docked VRR, initially supporting only the Nintendo Switch 2 Welcome Tour. The game is scheduled for release on November 5, 2026, and will also include HDR output, surround sound, and amiibo support.

Nintendo Expands Switch 2 Backward Compatibility and Unlocks Docked VRR for Zelda Remake
gaming1 month ago

Nintendo Expands Switch 2 Backward Compatibility and Unlocks Docked VRR for Zelda Remake

Nintendo has released a new batch of backward-compatibility fixes for original Switch titles on the Switch 2, resolving issues for games like Attack on Titan 2 and Go Vacation. Simultaneously, the company confirmed that the upcoming Zelda Ocarina of Time Remake will support Variable Refresh Rate (VRR) in docked mode, a feature recently added to the console via a system update. While most third-party titles now run correctly, several games remain unsupported, and the Zelda remake’s performance remains unconfirmed despite early footage suggesting 60 FPS.

Switch 2 Firmware Update 23.0.0 Restores Mii Music and Delivers Long-Awaited Docked VRR
gaming1 month ago

Switch 2 Firmware Update 23.0.0 Restores Mii Music and Delivers Long-Awaited Docked VRR

Nintendo released firmware update 23.0.0 for the Switch 2, introducing docked variable refresh rate (VRR) support, a handheld boost mode toggle, and nostalgic music options for the Mii Maker. The update also enables full system transfers to other consoles. While the VRR implementation is praised for outperforming the PlayStation 5, it requires game patches and a dock update, and currently forces VRR on even when unsupported, potentially causing display issues for some users.

Nintendo Delivers Long-Awaited Switch 2 Docked VRR Support Amid Security Patch
technology1 month ago

Nintendo Delivers Long-Awaited Switch 2 Docked VRR Support Amid Security Patch

Nintendo has finally enabled variable refresh rate (VRR) support for the Switch 2 in docked TV mode, a feature previously promised but later removed from the console’s initial specifications. This update, which requires a new dock firmware, aims to reduce screen tearing and judder by syncing the TV’s refresh rate with the game’s frame rate. Simultaneously, Nintendo issued a security advisory for the original Switch, warning of a proximity-based exploit that could allow unauthorized code execution or data theft if specific QR codes are scanned by third parties. The latest Switch 2 firmware also introduces a handheld boost toggle, Mii editor updates, and system transfer capabilities.

Switch 2 Docked VRR Arrives 16 Months Late, Outperforming PS5 but Requiring Game Patches
technology1 month ago

Switch 2 Docked VRR Arrives 16 Months Late, Outperforming PS5 but Requiring Game Patches

Nintendo has finally enabled docked Variable Refresh Rate (VRR) support for the Switch 2 via firmware 23.0.0, a feature initially promised at launch but dropped. While Digital Foundry reports the implementation outperforms the PlayStation 5, the feature requires game-specific patches and forces VRR on globally, creating minor usability quirks for users.

Switch 2 Firmware 23.0.0 Delays Docked VRR by 16 Months, Adds Security Patch
technology1 month ago

Switch 2 Firmware 23.0.0 Delays Docked VRR by 16 Months, Adds Security Patch

Nintendo released firmware version 23.0.0 for the Switch and Switch 2 on September 10, 2026. The update introduces Variable Refresh Rate (VRR) support for docked TV mode on the Switch 2, a feature previously delayed. It also includes a security patch for a QR code exploit on the original Switch, new Mii Maker music, and full data transfer capabilities between Switch 2 consoles.

technology2 years ago

"GNOME 46: Last-Minute Decision on Variable Refresh Rate (VRR) Support"

The GNOME 46 desktop release, scheduled for 16 March, may not include Variable Refresh Rate (VRR) integration due to the feature coming down to the wire. The ongoing work around VRR for GNOME includes refining the settings UI and updating the VRR backend support. While it's treated as an experimental feature and may not make it to GNOME 46, efforts are being made to iron out VRR support for the GNOME 47 cycle in the autumn, thanks to funding from Germany's Sovereign Tech Fund.

technology2 years ago

"GNOME Advances: Variable Refresh Rate Setting and Battery Charge Control"

GNOME developers are making progress on enhancing the desktop environment with Variable Rate Refresh (VRR) settings and discussing the best way to present the option to users. Additionally, there are pending merge requests for adding laptop battery charge threshold controls to help preserve battery health for frequently plugged-in systems, with work being carried out on UPower and the GNOME Control Center for this purpose.