Tag

Xbox Cloud Gaming

All articles tagged with #xbox cloud gaming

GTA 6 PC Release Set for Q1 2027, Shortening Console Gap
gaming7 hours ago

GTA 6 PC Release Set for Q1 2027, Shortening Console Gap

GamesBeat reports that Rockstar Games plans to release Grand Theft Auto VI on PC in the first quarter of 2027, shortly after its November 19 console launch. This marks a significantly shorter gap than previous titles, potentially driven by the desire to support the upcoming GTA Online multiplayer mode. While Xbox has secured streaming rights for the game, the deal is not exclusive and does not extend to PC streaming, limiting the impact on cloud gaming adoption.

GTA VI PC Launch Set for Q1 2027; Xbox Secures Console-Only Streaming Rights
gaming8 hours ago

GTA VI PC Launch Set for Q1 2027; Xbox Secures Console-Only Streaming Rights

Rockstar Games plans to release Grand Theft Auto VI on PC in the first quarter of 2027, following its November 19 console launch. Microsoft has secured streaming rights for the game on Xbox consoles, though it will not be exclusive to the platform or available via PC streaming. The rapid PC turnaround contrasts with previous generations and aims to support online roleplaying features.

Xbox Secures Non-Exclusive Cloud Streaming Rights for GTA 6 Launch
gaming7 days ago

Xbox Secures Non-Exclusive Cloud Streaming Rights for GTA 6 Launch

Microsoft has secured the rights to stream Grand Theft Auto VI via Xbox Cloud Gaming at launch, a move Xbox CEO Asha Sharma highlighted as unique among platform holders. The deal is not exclusive and does not extend to PC streaming, limiting access to Xbox consoles. This announcement coincides with new restrictions on Xbox Cloud Gaming hours and the introduction of a pay-as-you-go model, timed to coincide with the game's November release.

Microsoft Denies Cloud Controller Cancellation as Xbox Gaming Service Faces Hardware and Access Restrictions
technology10 days ago

Microsoft Denies Cloud Controller Cancellation as Xbox Gaming Service Faces Hardware and Access Restrictions

Microsoft is facing a series of setbacks regarding its cloud gaming strategy, including the discontinuation of support for older Samsung TVs and new usage caps for subscribers. While The New York Times claims a dedicated cloud controller was canceled due to regulatory pressures from the Activision Blizzard acquisition, Microsoft denies this, stating the project remains in development. These developments follow a broader shift away from unlimited cloud access, driven by high infrastructure costs and AI-driven resource demands.

Xbox Cloud Gaming Retreats: Samsung TV Support Ends as Service Costs Mount
gaming11 days ago

Xbox Cloud Gaming Retreats: Samsung TV Support Ends as Service Costs Mount

Microsoft is ending Xbox Cloud Gaming support for 2020 Samsung Smart TVs on November 3, 2026, citing compatibility issues with the TV operating system. This move coincides with new monthly hour caps for Game Pass subscribers and a broader strategic retreat from the 'everything is an Xbox' cloud-first vision. While Microsoft denies abandoning its cloud controller project, critics argue these changes signal a shift away from unlimited cloud access due to high infrastructure costs and regulatory pressures from the Activision Blizzard acquisition.

Xbox Cloud Gaming Retreats as Microsoft Scrubs Samsung Support and Caps Playtime
technology12 days ago

Xbox Cloud Gaming Retreats as Microsoft Scrubs Samsung Support and Caps Playtime

Microsoft is scaling back its cloud gaming ambitions, ending support for 2020 Samsung TVs in November and capping Game Pass Ultimate streaming at 15 hours weekly. While a dedicated cloud controller remains in development, the service faces criticism for poor value and technical limitations, signaling a shift away from its previous 'everything is an Xbox' strategy.

Microsoft Retires Xbox Cloud Gaming on 2020 Samsung TVs Amid Broader Service Cuts
gaming13 days ago

Microsoft Retires Xbox Cloud Gaming on 2020 Samsung TVs Amid Broader Service Cuts

Microsoft is ending support for Xbox Cloud Gaming on 2020 Samsung Smart TVs starting November 3, 2026, citing compatibility issues with the TV operating system. This move follows the recent implementation of monthly hour caps for Game Pass subscribers and a shift toward pay-as-you-go cloud access. While Microsoft frames the change as a technical necessity, critics argue it signals a retreat from its previous 'everything is an Xbox' strategy due to high infrastructure costs and AI-driven resource demands.

Clouds Gather Light: Microsoft Slashes Xbox Cloud Gaming Hours, Signaling a Shift Away From the Cloud Promise
gaming1 month ago

Clouds Gather Light: Microsoft Slashes Xbox Cloud Gaming Hours, Signaling a Shift Away From the Cloud Promise

Microsoft will cap Xbox Cloud Gaming hours starting in November 2026: 15 hours for Game Pass Ultimate, 10 for Premium, and 5 for Essential. The move aims to improve profitability amid AI/demand costs and will affect roughly 4% of subscribers (about a million players). It pits Xbox Cloud Gaming against NVIDIA GeForce Now, which is viewed as offering better value. Critics argue the limits undermine cloud gaming’s appeal for longer campaigns, while Microsoft hints at potential per-hour passes and ongoing hardware/remote-play improvements. The broader backdrop includes corporate restructuring and AI-driven RAM/resource pressures that suggest cloud gaming may no longer be the unchallenged future it once seemed.

Xbox App Lands on TCL TVs as Pay‑As‑You‑Go Cloud Gaming Rolls Out
technology1 month ago

Xbox App Lands on TCL TVs as Pay‑As‑You‑Go Cloud Gaming Rolls Out

Microsoft is bringing the Xbox app to supported TCL smart TVs, enabling Xbox Cloud Gaming to stream Game Pass titles or owned games. A pay‑as‑you‑go cloud gaming option launches in November, letting users access cloud streaming without a Game Pass subscription, while Microsoft also tests ad‑supported cloud gaming. At the same time, Xbox Game Pass subscribers face monthly cloud hour limits (Ultimate 15 hours, Premium 10 hours, Essential 5 hours) with bundles available for extra playtime.

Xbox Game Pass Cloud Streaming Gets Monthly Time Caps
technology1 month ago

Xbox Game Pass Cloud Streaming Gets Monthly Time Caps

Microsoft will cap monthly cloud streaming on Game Pass: Ultimate 15 hours, Premium 10 hours, Essential 5 hours, with extra time purchasable (pricing undisclosed). Downloadable games remain unaffected, and non-subscribers can buy timed streaming for owned titles. The company says the limits reflect rising cloud‑gaming costs and will affect about 4% of subscribers (~1.2 million of 30 million). While cloud gaming has been a minority share of playtime, Microsoft argues the cap helps sustain reliability and investment, amid competition from Sony and Nvidia and pending a free ad-supported streaming test.

Xbox Cloud Gaming goes pay-as-you-go, no Game Pass required
gaming1 month ago

Xbox Cloud Gaming goes pay-as-you-go, no Game Pass required

Microsoft is adding a pay-as-you-go option for Xbox Cloud Gaming, letting anyone buy cloud playtime hours via the Xbox Store and stream eligible games on supported devices without a Game Pass subscription; Ultimate subscribers face a 15-hour monthly cap, potentially pushing some to hourly bundles, while Microsoft tests free ad-supported cloud gaming for Xbox Insiders to broaden access.