Tag

Augments

All articles tagged with #augments

TFT Patch 17.6: Pengu’s Party Nerfs, Augment Overhaul, Space Gods Tuning
technology17 days ago

TFT Patch 17.6: Pengu’s Party Nerfs, Augment Overhaul, Space Gods Tuning

Teamfight Tactics Patch 17.6 is a lighter balance update focused on Pengu’s Party, a sweeping Augment pass, and Space Gods tuning, with a three-week patch window and a mobile minimum-spec update that ends support for 2GB/3GB devices. It includes targeted unit adjustments across multiple traits (buffs to Twisted Fate, nerfs to certain econ Augments, and tweaks to Gnar, Mordekaiser, Meeple, Shepherd, N.O.V.A., and others), nerfs to some economy-focused strategies, and a disablement of Critical Success. Loot Singularity cashouts are reworked to grant components earlier, bug fixes for Pengu’s Party are included, and Riot notes more balance tweaks ahead of upcoming regionals.

ARAM Mayhem: Traits Fade, Augments Rise in Patch 26.12
gaming1 month ago

ARAM Mayhem: Traits Fade, Augments Rise in Patch 26.12

Dev update for ARAM: Mayhem’s Season 2 Act 2 (Patch 26.12) reveals traits will be phased out and some will return as standalone Augments, alongside new Ability Augments and Quest Augments. The goal is to keep Mayhem fresh and champion‑centric, with examples like Stackasaurus becoming a standalone augment and new abilities such as Multishot and Chain Reaction. The team emphasizes a balance philosophy that supports fun and variety, rotates out overpowered Augments, adds new ones, tunes numbers as needed, and promises further content later this year and next.

TFT patch 17.3 shakes Space Gods with Morgana rework and new Augments
gaming1 month ago

TFT patch 17.3 shakes Space Gods with Morgana rework and new Augments

Teamfight Tactics patch 17.3 introduces major Space Gods changes with new Blessings and Augments, moves item component selection to Pengu Offering for more player agency, debuts two powerful Blessings, tweaks several traits and units (notably Morgana, reworked from a 5-cost to a 4-cost Magic Tank), adds new Augments, adjusts Opening Encounters, and includes a broad set of balance changes and bug fixes to refresh the meta.

TFT patch 17.3 shakes Space Gods with Morgana rework, new Blessings, and Augment tweaks
technology1 month ago

TFT patch 17.3 shakes Space Gods with Morgana rework, new Blessings, and Augment tweaks

Teamfight Tactics patch 17.3 introduces two new God Blessings, rebalance Boons, moves item component selection to Pengu’s Offering for more player choice, reworks Morgana into a 4-cost tank with teamwide durability, and adds refreshed Augments along with broad balance changes to lift struggling comps and refresh the meta.

Arc Raiders Shakes Up Loot and Weapons in Riven Tides Update
technology2 months ago

Arc Raiders Shakes Up Loot and Weapons in Riven Tides Update

Arc Raiders' Riven Tides update launches April 28 with a new coastline map, a sky-floating Arc Turbine enemy, fresh loot and a broad Augment re-balance. The patch overhauls the weapon economy to make upgrades more generous but weapons rarer and more fragile, sparking debate among players about weapon attrition and whether the changes will curb hoarding while keeping challenge.

TFT Set 17 Space Gods Patch 17.1 Unveils Realm of the Gods and Cosmic Artifacts
technology2 months ago

TFT Set 17 Space Gods Patch 17.1 Unveils Realm of the Gods and Cosmic Artifacts

TFT patch 17.1 launches Set 17 Space Gods with a new Realm of the Gods system that replaces the Carousel, offering two gods plus a Pengu option, introduces Space Gods artifacts, revamps augments (including Silver/Gold changes), adjusts item balance to reduce tankiness, improves targeting and surrender behavior, and updates keywords (Precision, Slow). It also covers 4-star unit scaling, loot changes, and early ranked ladder adjustments across regions.

TFT patch 16.7 tightens balance ahead of the Tactician’s Crown
gaming3 months ago

TFT patch 16.7 tightens balance ahead of the Tactician’s Crown

Patch 16.7 is a smaller, safety-focused balance pass following 16.6, aimed at prepping for the March Tactician’s Crown tournament. It includes targeted unit tweaks across tiers 2–5 (examples: Teemo, Tristana, Kobuko, Kai'Sa, Vayne, and others), adjustments to multiple augments (Promised Protection removed; Walk the True Path II temporarily disabled), and ongoing Revival: Festival of Beasts buffing lower-cost champs. Bug fixes accompany these changes.

TFT patch 16.5 boosts reroll paths with broad balance nudges
gaming4 months ago

TFT patch 16.5 boosts reroll paths with broad balance nudges

Patch 16.5 is buff-heavy, prioritizing stronger 2- and 3-cost reroll comps while adjusting multiple traits (Arcanist, Demacia, Ixtal, Noxus) and nerfing overused 4-/5-cost carries. Notable changes include buffs to some 4-/5-costs, nerfs to Swain and Darkin Scythe, a Darkin Staff buff, Riot Client patch integration, Sylas unlock tweaks, and broad Augment and item tweaks to diversify late-game strategies.

TFT 16.4: New Augments, Leveling Tweaks, and Broad Balance Pass
gaming5 months ago

TFT 16.4: New Augments, Leveling Tweaks, and Broad Balance Pass

Teamfight Tactics patch 16.4 adds new Augments (including Gilded Steel and Trials of Twilight II) and a World Runes revamp, tunes leveling XP, and adjusts Level 7 odds to widen viable routes to top four. It reshuffles unlocks (Kennen moved to 7 stars, Tahm Kench earlier), buffs and nerfs a broad swath of units and traits (notables include Aatrox, Aurelion Sol, Sylas, Ambessa, Lissandra, Bard, Tristana, Xin Zhao, Darius, Jinx) and revises core items/artifacts (Nashor's Tooth, Warmog's, Gargoyle's, Radiants). Economy Augment nerfs aim to curb three-star 4-costs, while Festival of Beasts revivals bring buffs to Shyvana, Olaf, Vladimir, and more. Bug fixes, balance adjustments across Piltover/Ionia/Gunslinger, and a return to regular Wednesday patch cadence are also included, plus ongoing tweaks to Gold/Reroll economy through updated Augments.

"Mastering Vocations and Augments: A Guide to Dragon's Dogma 2"
gaming2 years ago

"Mastering Vocations and Augments: A Guide to Dragon's Dogma 2"

In Dragon’s Dogma 2, augments are crucial passive perks that can be earned by ranking up vocations, with each vocation having its own set of five augments. Equipping up to six augments at a time is possible, and some augments are worth ranking up a vocation for, such as Thew for increased inventory size and Endurance for stamina boost. The article provides a list of suggested top five augments to prioritize, along with a comprehensive list of all 47 augments across the 10 vocations in the game.

"Insider Look: Quest 3 Augmented Reality Advancements Revealed"
technology2 years ago

"Insider Look: Quest 3 Augmented Reality Advancements Revealed"

Leaked videos provide more insight into Meta's upcoming 'Augments' feature for Quest 3, revealing that they will be persistent digital objects in users' physical space, functioning as full-fledged mini-apps within the Quest home interface. The videos showcase interactive examples such as a pinball game, interactive calendar, and virtual plant, and hint at the use of Meta Spark Studio for building these augments. This development aligns with Meta's previous hints and announcements, with the official release expected sometime this year.