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Dlss 45

All articles tagged with #dlss 45

Subnautica 2 Hotfix 3 Refreshes DLSS 4.5 and Tightens Gameplay
gaming1 month ago

Subnautica 2 Hotfix 3 Refreshes DLSS 4.5 and Tightens Gameplay

Subnautica 2 releases Hotfix 3 for Early Access, fixing DLSS crashes and saving issues, enabling Frame Generation on some versions, and upgrading to DLSS 4.5. The patch also lowers interior wall costs to 1/4, revises creature behavior (Hammerheads, Nibblers, and Marrowbreaches), and fixes several crashes and multiplayer issues (clients rejoining, armor stacking, goggles visibility). It adds crash-report context, refines Terms of Service text, and directs players to in-game feedback and the Nolt.io board; rollout will be gradual.

NVIDIA’s DLSS 4.5 Ray Reconstruction Elevates RTX Quality Across 1,000+ Games
technology1 month ago

NVIDIA’s DLSS 4.5 Ray Reconstruction Elevates RTX Quality Across 1,000+ Games

NVIDIA announced DLSS 4.5 Ray Reconstruction, a second‑generation transformer‑based denoiser that unifies denoising and super‑resolution to deliver sharper, more stable ray‑traced images. The model delivers 35% more compute with 20% more parameters, expands its training data, and gives developers finer control, arriving this August for all GeForce RTX GPUs. It expands DLSS to 1,000+ RTX games/apps with ongoing upgrades in titles such as Phantom Blade Zero, Marvel Rivals, NARAKA: BLADEPOINT, Gothic 1 Remake, Hell Let Loose: Vietnam, and more, alongside Blender Cycles integration.

NVIDIA Unveils DLSS 4.5 Ray Reconstruction at Computex; DLSS 5 Remains Out of Sight
technology1 month ago

NVIDIA Unveils DLSS 4.5 Ray Reconstruction at Computex; DLSS 5 Remains Out of Sight

NVIDIA used Computex 2026 to unveil DLSS 4.5 Ray Reconstruction, a second-gen transformer that boosts ray-traced image quality with 35% more compute, 20% more parameters, deeper scene awareness, larger training data, and refined developer control; it launches in August and will ship with 27 games, plus ongoing updates bringing native DLSS 4.5 Super Resolution and Dynamic Multi-Frame Generation to several titles, while DLSS 5 was conspicuously absent, fueling questions about its status.

MW4 Bets Big on PC Rendering: Ray Tracing Everywhere, DLSS 4.5, and Competitive-Ready Settings
technology1 month ago

MW4 Bets Big on PC Rendering: Ray Tracing Everywhere, DLSS 4.5, and Competitive-Ready Settings

MW4 brings expanded ray tracing across all modes (Campaign, Multiplayer, and DMZ) with DLSS 4.5 and pre-tuned competitive settings to PC, plus improved visuals, larger maps, and more consistent performance thanks to a PC-focused collaboration with Beenox; it launches Oct 23 on PC, PS5, Xbox Series X|S, and Nintendo Switch 2, with Switch 2 cross-play testing underway.

Bond’s Origin Shot to Early Access with DLSS 4.5 Boost
technology1 month ago

Bond’s Origin Shot to Early Access with DLSS 4.5 Boost

007 First Light enters Early Access today, bringing DLSS 4.5 Super Resolution and Dynamic Multi Frame Generation to IO Interactive’s Bond origin story on GeForce RTX, with uncapped framerates and RTX 50‑series bundles; the article also notes DLSS support for other titles like World of Tanks: HEAT and Helldivers 2, and hints at upcoming path tracing and DLSS Ray Reconstruction in Summer 2026.

GeForce Driver 610.47 Brings DLSS 4.5 to 007 First Light and Expands G-SYNC Display Support
technology1 month ago

GeForce Driver 610.47 Brings DLSS 4.5 to 007 First Light and Expands G-SYNC Display Support

NVIDIA released the GeForce Game Ready Driver 610.47 WHQL, optimizing for 007 First Light with DLSS 4.5 Super Resolution and Dynamic Multi-Frame Generation, plus DLSS support for World of Tanks: HEAT and the EA SPORTS F1 25: 2026 Season Pack; it also adds support for 40+ G-SYNC Compatible displays and moves control settings to the NVIDIA app from the legacy NVIDIA Control Panel.

DLSS 4.5 Dives Into Dynamic Frame Gen, 6x Mode Arrives on Blackwell RTX GPUs
technology3 months ago

DLSS 4.5 Dives Into Dynamic Frame Gen, 6x Mode Arrives on Blackwell RTX GPUs

NVIDIA has released DLSS 4.5 with Dynamic Multi-Frame Generation and a 6x mode, allowing the GPU to generate AI-generated frames to boost performance. The 6x MFG can deliver up to a 6x uplift on supported RTX 50 Series Blackwell GPUs, with an adaptive multiplier that scales based on display refresh rate. Access requires enabling beta features in the NVIDIA app and GeForce Game Ready Driver 595.79 or newer. Initial supported games include ARC Raiders: Flashpoint, Marvel Rivals Season 7, 007 First Light, CONTROL Resonant, and Tides of Annihilation, with more to come. The standard DLSS 4.5 Super Resolution remains available across 400+ games as a visual improvement rather than a performance boost, and very high-refresh monitors may see limited benefit from 6x in some scenarios.

Nvidia's DLSS 4.5 brings 6x frame generation to RTX 50-series
technology4 months ago

Nvidia's DLSS 4.5 brings 6x frame generation to RTX 50-series

Nvidia will roll out DLSS 4.5 on March 31 for RTX 50-series, delivering up to a 6x multiplier (five extra frames per native frame) via Multi Frame Generation, plus Dynamic Frame Generation to auto-adjust multipliers for target FPS; GeForce Now gains GOG linking and VR support up to 90fps with Ultimate, with some Xbox titles joining the Install-to-Play library such as Brutal Legend and Contrast.

NVIDIA Opens DLSS 4.5 to Developers With Streamline Plugin and New Neural Texture SDK
technology5 months ago

NVIDIA Opens DLSS 4.5 to Developers With Streamline Plugin and New Neural Texture SDK

NVIDIA released the DLSS 4.5 Streamline plugin to simplify integration for games/apps and announced the RTX Neural Texture Compression SDK (v0.9), offering up to 6x faster BC7 encoding, 40% faster inference, and 7x lower memory use, with 6x Multi-Frame Generation coming this spring and DLSS 4.5 rolling out broadly via the NVIDIA App.

NVIDIA expands DLSS 4.5 to all RTX GPUs, tees faster frame-generation for RTX 50
technology5 months ago

NVIDIA expands DLSS 4.5 to all RTX GPUs, tees faster frame-generation for RTX 50

NVIDIA has released the full DLSS 4.5 update to all GeForce RTX GPUs, boosting image sharpness and temporal stability with a second-generation Super Resolution transformer that’s claimed to work in 400+ games/apps. NVIDIA notes the transformer is five times more powerful than the original. A spring upgrade will add Dynamic 6x Frame Generation for RTX 50-series GPUs, potentially delivering up to 4K 240Hz path-traced performance by generating extra frames beyond the traditionally rendered ones.

DLSS 4.5 Goes Live for All NVIDIA App Users With Sharper Graphics and New Features
technology5 months ago

DLSS 4.5 Goes Live for All NVIDIA App Users With Sharper Graphics and New Features

NVIDIA App now officially supports DLSS 4.5 Super Resolution for all users, powered by a 2nd-gen Transformer model and up to 6x Multi-Frame Generation, delivering markedly higher image quality across RTX GPUs and 400+ games; the App update (v11.0.6) adds bezel correction, clearer Advanced Optimus app naming, a Debug Mode to disable overclocking, and a Developer option, with DLSS-enabled titles LET IT DIE: INFERNO and StarRupture and a planned MFG 6x update in spring.

NVIDIA DLSS 4.5 goes wide, adds Surround controls to the app
technology5 months ago

NVIDIA DLSS 4.5 goes wide, adds Surround controls to the app

NVIDIA's app update (v11.0.6) brings the DLSS 4.5 Super Resolution model to all RTX GPUs, improves image quality and stability in DLSS modes, and introduces 6x/Dynamic Multi-Frame Generation for RTX 50‑series coming in spring 2026. It also completes the migration of Control Panel features by moving the remaining Nvidia Surround settings (bezel correction, hotkeys) into the Nvidia app, unifying GeForce Experience and Control Panel. Update automatically or manually via Nvidia’s site, and enable DLSS 4.5 with the latest Game Ready driver.

Nvidia's DLSS 4.5 Boosts Gaming Performance and Image Quality
technology6 months ago

Nvidia's DLSS 4.5 Boosts Gaming Performance and Image Quality

Nvidia's beta DLSS 4.5 update for GeForce GPUs offers notable performance boosts and visual enhancements in games like Cyberpunk 2077, with an average FPS increase of 3-7 and improved image quality, especially in Performance and Ultra Performance modes. The update features a new transformer model for Super Resolution and multi-frame generation modes, making games run faster and look better. Users can try the beta by updating their Nvidia app, opting into beta features, and enabling DLSS 4.5 in game settings.