
Unreal Engine 6 to unify UE5 and UEFN, shift to Verse and open standards
Epic Games unveils Unreal Engine 6, merging UE5 and UEFN into one workflow, shifting from C++ to Verse, and deprecating Blueprint/Actor systems as the framework matures. The update adds AI-driven pipeline features and embraces open standards like glTF/USD to enable cross-game portability of assets and code, with a vision for interoperable content across ecosystems and a late-2027 Early Access window.













