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Bulkhead

All articles tagged with #bulkhead

Crunch as Hiring Filter: Bulkhead Screens Applicants for Anti-Crunch Views
video-games22 days ago

Crunch as Hiring Filter: Bulkhead Screens Applicants for Anti-Crunch Views

Bulkhead CEO Joe Brammer says Wardogs' development includes crunch and that candidates’ social media are scanned for anti-crunch posts; those who speak out are unlikely to be hired. The article also notes Bulkhead's ongoing stance on crunch, past experiments with four-day weeks and working hours, changes to paternity leave, and equity-based payouts for staff, while critics warn the hiring approach could normalize harmful crunch culture in the games industry.

Bulkhead CEO defends crunch policy amid hiring backlash
technology22 days ago

Bulkhead CEO defends crunch policy amid hiring backlash

Bulkhead CEO Joe Brammer faced backlash after remarks about screening applicants’ social media and dismissing those who tweet anti-crunch messaging. He says the comments were taken out of context and emphasizes that crunch isn’t mandatory, describing balance efforts like a four-day work week and extended leave, while acknowledging potential UK employment-law concerns around social-media screening. The piece also notes Wardogs’ strong early sales and highlights ongoing debate about labor practices in the gaming industry.

Wardogs screens candidates’ social posts for crunch stance, CEO reveals
business23 days ago

Wardogs screens candidates’ social posts for crunch stance, CEO reveals

Wardogs’ Bulkhead studio reportedly screens prospective hires’ public posts for anti-crunch messaging and won’t hire those who criticize crunch; CEO Joe Brammer says crunch will happen but the studio aims to avoid it, framing a hard-working culture with perks like a December break and a four-day workweek for half of development, while noting staff redundancies and uneven bonuses.

Wardogs Studio Says Crunch Will Happen and They Vet for Anti-Crunch Posts
news23 days ago

Wardogs Studio Says Crunch Will Happen and They Vet for Anti-Crunch Posts

Bulkhead, the studio behind Wardogs, says crunch is sometimes unavoidable and they hire people who don’t publicly criticize it; they reportedly check candidates’ social media and won’t hire those who advocate against crunch. The company argues crunch can be rewarding for those who commit, points to shares/bonuses for employees, and notes Wardogs has sold about two million copies. Bulkhead has laid off staff yearly for six years and was named a UK Best Place To Work in 2023–2024 but not in 2025.

WARDOGS Roadmap: Season 1 Timing, Vaulted Content, and Accessibility on the Horizon
gaming24 days ago

WARDOGS Roadmap: Season 1 Timing, Vaulted Content, and Accessibility on the Horizon

BULKHEAD has not released a formal WARDOGS roadmap for Early Access, Season 1, or beyond, but insiders note in-development features shared via Team17/Insider Gaming: Season 1 will last one month, with Season 2 possibly introducing server-name search; accessibility features and additional server improvements are planned; a Vault-style rotation will bring new weapons and vehicles while cycling out existing ones to refresh the meta. The devs have been transparent through Brammer’s posts and YouTube/Q&As, and readers are encouraged to follow Insider Gaming for ongoing updates.

Wardogs rockets into Early Access with 1M copies sold and 350k+ concurrent players
gaming27 days ago

Wardogs rockets into Early Access with 1M copies sold and 350k+ concurrent players

Bulkhead’s tactical shooter Wardogs launched into Steam Early Access and instantly surpassed 1 million copies sold while drawing more than 350,000 concurrent players within hours, causing server queues. The PC game is currently Steam-only at £36.99, with PlayStation 5 and Xbox Series X/S versions planned for 2028. Matches support up to 100 players in three-way control-point battles featuring vehicle combat, base-building, and destructible terrain; the studio plans a slower content cadence rather than sustaining an explosive launch-day spike.

Wardogs set September early access with beta-refund promise
technology1 month ago

Wardogs set September early access with beta-refund promise

Wardogs, a 100-player shooter from Bulkhead, will enter Steam early access on Sept 10 with a closed-beta weekend (Aug 21–23). Pre-orders guarantee beta access, and players can request a refund if they’re unhappy with the beta. Early access is priced at $40 (rising to $60 at full release) with no in-game monetization planned during EA; cosmetics will come post-release. The EA phase focuses on performance, balance, and bug fixes over roughly 24 months across several maps, vehicles, and weapons.