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Ps5 Pro

All articles tagged with #ps5 pro

Dawnwalker launches with 40fps cap on PS5/Xbox, 60fps option missing at launch
gaming3 days ago

Dawnwalker launches with 40fps cap on PS5/Xbox, 60fps option missing at launch

Two graphics modes are confirmed for The Blood of Dawnwalker on PS5 and Xbox Series X/S: Quality at 30fps in dynamic 4K and Balanced at 40fps in dynamic 4K, with no 60fps option at launch; PS5 Pro matches these frame rates but offers enhanced visual quality. The release is set for September 3, and fans are debating whether a post-launch patch could bring a higher frame rate.

PS5 Pro Makes Black Ops 2 PS4 Version Look Sharper Than Native PS5
technology1 month ago

PS5 Pro Makes Black Ops 2 PS4 Version Look Sharper Than Native PS5

A new test shows Call of Duty: Black Ops 2 on PS5 Pro benefits from the PS4 version’s enhanced image quality feature, making the PS4 port appear crisper than the native PS5 version, though the PS5 version still edges it out in shadows and latency between builds seems negligible; for base PS5 players, the native PS5 version remains the safer choice.

Black Flag Resynced ships a bold visual upgrade
technology1 month ago

Black Flag Resynced ships a bold visual upgrade

Assassin’s Creed Black Flag Resynced arrives July 9 with a major graphics overhaul, including ray-traced global illumination, dynamic weather, revamped character models, and continuous geometry refinement. The PS5 Pro targets upscaled 2160p across modes with 30–60 fps and extended ray tracing. Ubisoft also shared regional launch times and a comparison video showing how the remake looks beside the 2014 original, along with various improvements and a few new issues.

PS5 Pro Emerges as the Clear Pick for Most Gamers Over Steam Machine
gaming1 month ago

PS5 Pro Emerges as the Clear Pick for Most Gamers Over Steam Machine

Tom's Guide compares Valve's Steam Machine to Sony's PS5 Pro, arguing that the PS5 Pro is the better value for most gamers: it costs $899, offers strong 4K/120fps performance and a hassle-free plug‑and‑play experience, while the Steam Machine starts at $1,049–$1,349, is effectively a 1080p device with limited ray tracing and less‑than‑ideal performance for AAA games, and sacrifices some console convenience for PC freedom. If you want a library-rich, low-maintenance setup, the PS5 Pro is the smarter buy; Steam Machine is only for those with a large Steam library and a desire for an open platform.

GTA VI Could Be Limited to 30 FPS on Current-Gen Consoles
technology1 month ago

GTA VI Could Be Limited to 30 FPS on Current-Gen Consoles

Digital Foundry predicts GTA VI may not reach 60 FPS on current-gen consoles, with the PS5 Pro potentially around 40 FPS due to CPU bottlenecks and the base PS5/Xbox Series X likely staying near 30 FPS in demanding scenes. The PC version could fare better thanks to upscaling, while true 60 FPS may await next-gen hardware (PS6/Xbox Helix) expected around 2027–2028. Rockstar also noted the second trailer was captured on PS5 base hardware, and past GTA titles launched at 30 FPS on consoles.

GTA VI leak hints at massive open world and real-time dual-protagonist heists
gaming1 month ago

GTA VI leak hints at massive open world and real-time dual-protagonist heists

A Brazilian retailer leak from Kabum provides what appears to be the most detailed GTA VI feature list yet, touting the largest map Rockstar has ever created, dynamic NPCs and weather, real-time switching between Jason and Lucia for coordinated high-stakes heists, and advanced visuals with ray tracing plus PS5 Pro optimization. While Rockstar has not officially confirmed many details or released a third trailer, the leak offers a concrete glimpse into Vice City’s ambitious open world and gameplay systems, though none of it is officially verified.

PS5 Pro Could Be the Best Way to Play Halo: Campaign Evolved
gaming2 months ago

PS5 Pro Could Be the Best Way to Play Halo: Campaign Evolved

Halo: Campaign Evolved is releasing on PlayStation 5, Xbox Series X/S, and PC on July 28. The PS5 Pro version is highlighted for features like Spectral Super Resolution, SSD optimization, faster loading, 3D audio, and DualSense exclusives, with the author arguing it may offer the best experience—especially for four-player co-op—while crossplay and cross-progression are supported across platforms. Xbox hints at broader cross‑platform moves, but the current launch emphasizes a premium PS5 Pro experience.

Onimusha: Way of the Sword Delivers Smooth 60fps Gameplay and Pro-Level RT on Next-Gen Consoles
technology2 months ago

Onimusha: Way of the Sword Delivers Smooth 60fps Gameplay and Pro-Level RT on Next-Gen Consoles

Capcom’s RE Engine-powered Onimusha: Way of the Sword offers two main modes—60fps performance and 30fps quality—on PS5 and Xbox Series X/S, with PS5 Pro adding an exclusive ray-traced reflections toggle and a PSSR upscaler for sharper visuals. Series X/S run at 60fps, Series S at 1080p, and VRR can push scenes toward 90fps, plus a 40fps 120Hz option. The demo, however, omits some RT features like global illumination; final release is September 29.

007 First Light Demonstrates Cutting-Edge Tech on PS5 and PS5 Pro
technology3 months ago

007 First Light Demonstrates Cutting-Edge Tech on PS5 and PS5 Pro

Digital Foundry hails 007 First Light as a technical tour de force on PS5 and PS5 Pro, powered by IO Interactive’s Glacier Engine and a new RTGI-based diffuse lighting that delivers depth and bounce lighting; on base PS5 the image quality is hampered by FSR 3.1.5 with lower resolutions, while PS5 Pro provides a cleaner, sharper experience and a locked 60fps via PSSR; the game is more Hitman-like stealth than Uncharted-style action, with path-traced rendering teased for PC later.