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Ps5 Pro

All articles tagged with #ps5 pro

Black Flag Resynced ships a bold visual upgrade
technology5 days ago

Black Flag Resynced ships a bold visual upgrade

Assassin’s Creed Black Flag Resynced arrives July 9 with a major graphics overhaul, including ray-traced global illumination, dynamic weather, revamped character models, and continuous geometry refinement. The PS5 Pro targets upscaled 2160p across modes with 30–60 fps and extended ray tracing. Ubisoft also shared regional launch times and a comparison video showing how the remake looks beside the 2014 original, along with various improvements and a few new issues.

PS5 Pro Emerges as the Clear Pick for Most Gamers Over Steam Machine
gaming7 days ago

PS5 Pro Emerges as the Clear Pick for Most Gamers Over Steam Machine

Tom's Guide compares Valve's Steam Machine to Sony's PS5 Pro, arguing that the PS5 Pro is the better value for most gamers: it costs $899, offers strong 4K/120fps performance and a hassle-free plug‑and‑play experience, while the Steam Machine starts at $1,049–$1,349, is effectively a 1080p device with limited ray tracing and less‑than‑ideal performance for AAA games, and sacrifices some console convenience for PC freedom. If you want a library-rich, low-maintenance setup, the PS5 Pro is the smarter buy; Steam Machine is only for those with a large Steam library and a desire for an open platform.

GTA VI Could Be Limited to 30 FPS on Current-Gen Consoles
technology10 days ago

GTA VI Could Be Limited to 30 FPS on Current-Gen Consoles

Digital Foundry predicts GTA VI may not reach 60 FPS on current-gen consoles, with the PS5 Pro potentially around 40 FPS due to CPU bottlenecks and the base PS5/Xbox Series X likely staying near 30 FPS in demanding scenes. The PC version could fare better thanks to upscaling, while true 60 FPS may await next-gen hardware (PS6/Xbox Helix) expected around 2027–2028. Rockstar also noted the second trailer was captured on PS5 base hardware, and past GTA titles launched at 30 FPS on consoles.

GTA VI leak hints at massive open world and real-time dual-protagonist heists
gaming14 days ago

GTA VI leak hints at massive open world and real-time dual-protagonist heists

A Brazilian retailer leak from Kabum provides what appears to be the most detailed GTA VI feature list yet, touting the largest map Rockstar has ever created, dynamic NPCs and weather, real-time switching between Jason and Lucia for coordinated high-stakes heists, and advanced visuals with ray tracing plus PS5 Pro optimization. While Rockstar has not officially confirmed many details or released a third trailer, the leak offers a concrete glimpse into Vice City’s ambitious open world and gameplay systems, though none of it is officially verified.

PS5 Pro Could Be the Best Way to Play Halo: Campaign Evolved
gaming24 days ago

PS5 Pro Could Be the Best Way to Play Halo: Campaign Evolved

Halo: Campaign Evolved is releasing on PlayStation 5, Xbox Series X/S, and PC on July 28. The PS5 Pro version is highlighted for features like Spectral Super Resolution, SSD optimization, faster loading, 3D audio, and DualSense exclusives, with the author arguing it may offer the best experience—especially for four-player co-op—while crossplay and cross-progression are supported across platforms. Xbox hints at broader cross‑platform moves, but the current launch emphasizes a premium PS5 Pro experience.

Onimusha: Way of the Sword Delivers Smooth 60fps Gameplay and Pro-Level RT on Next-Gen Consoles
technology27 days ago

Onimusha: Way of the Sword Delivers Smooth 60fps Gameplay and Pro-Level RT on Next-Gen Consoles

Capcom’s RE Engine-powered Onimusha: Way of the Sword offers two main modes—60fps performance and 30fps quality—on PS5 and Xbox Series X/S, with PS5 Pro adding an exclusive ray-traced reflections toggle and a PSSR upscaler for sharper visuals. Series X/S run at 60fps, Series S at 1080p, and VRR can push scenes toward 90fps, plus a 40fps 120Hz option. The demo, however, omits some RT features like global illumination; final release is September 29.

007 First Light Demonstrates Cutting-Edge Tech on PS5 and PS5 Pro
technology1 month ago

007 First Light Demonstrates Cutting-Edge Tech on PS5 and PS5 Pro

Digital Foundry hails 007 First Light as a technical tour de force on PS5 and PS5 Pro, powered by IO Interactive’s Glacier Engine and a new RTGI-based diffuse lighting that delivers depth and bounce lighting; on base PS5 the image quality is hampered by FSR 3.1.5 with lower resolutions, while PS5 Pro provides a cleaner, sharper experience and a locked 60fps via PSSR; the game is more Hitman-like stealth than Uncharted-style action, with path-traced rendering teased for PC later.

PS5 Pro Delivers 60 FPS for 007 First Light, Base PS5 Gets Two Modes
technology2 months ago

PS5 Pro Delivers 60 FPS for 007 First Light, Base PS5 Gets Two Modes

IO Interactive released the first PS5 Pro gameplay for 007 First Light, confirming the upgrade runs at 60 FPS on PS5 Pro. The base PS5 will launch with two modes—Performance (60 FPS) and Quality (30 FPS)—though exact resolutions weren’t shared. High-end PCs may outpace consoles, but for the typical console experience the PS5 Pro is the preferred option, with a full PS5 review planned after embargo ahead of the May 27, 2026 release.

Arc Raiders' Riven Tides: coastal map, a totally unique fight, and PS5 Pro PSSR boost
gaming2 months ago

Arc Raiders' Riven Tides: coastal map, a totally unique fight, and PS5 Pro PSSR boost

Arc Raiders' Riven Tides update goes live with a coastal western coast map featuring the Arc Turbine and a “totally unique fight,” plus the Beachcombing loot condition, Last Resort event running to May 25, fall-damage mitigations (crash mats and powered descenders), new cosmetics and the Avian Alarm project, and improved PS5 Pro PSSR to reduce ghosting for sharper visuals.

Pragmata shines on PS5 Pro and Switch 2
gaming2 months ago

Pragmata shines on PS5 Pro and Switch 2

Capcom's Pragmata delivers a compact, well-paced sci‑fi action campaign that blends hacking-based combat with tense encounters on a lunar base; clocking roughly 10–12 hours (up to 20 if you hunt everything) and also playable on Nintendo Switch 2, the author calls it one of 2026's strongest releases and a must‑play across both platforms.