Tag

Sales

All articles tagged with #sales

Xbox Sale Round-Up Delivers Broad Discounts on Games, Bundles, and DLC
gaming7 days ago

Xbox Sale Round-Up Delivers Broad Discounts on Games, Bundles, and DLC

Microsoft has kicked off a new Xbox sale featuring deep discounts on a wide range of games, bundles, and DLC across multiple regions. The post notes regional pricing, the ability to filter by region and platform, and an info column indicating unobtainable achievements. For more detailed breakdowns, fans can visit TrueAchievements’ Xbox Sales page to tailor price alerts and compare regional offers.

Halo Campaign Evolved Struggles to Win Fans Against Master Chief Collection
gaming13 days ago

Halo Campaign Evolved Struggles to Win Fans Against Master Chief Collection

Halo: Campaign Evolved has sold about 1.2 million copies (~$67M) across PC, Xbox Series X|S, and PS5 with around 2.1 million players on Game Pass, but sales are lukewarm. The biggest competition on PC is Halo: The Master Chief Collection, which offers more content for less money ( MCC at $40 vs Campaign Evolved at $50). Sales split roughly 42% Xbox, 41% PS5, and 17% Steam. Analysts say nostalgia-driven PS5 interest and a waning Halo brand cache contribute to the weaker performance, suggesting a future Halo remake or MCC on PS5 could boost appeal. Halo Studios is pursuing new projects after Halo Infinite’s 2025 updates.

Xbox Sale Round-Up: Big Discounts Across Games, DLCs and Bundles
gaming14 days ago

Xbox Sale Round-Up: Big Discounts Across Games, DLCs and Bundles

TrueAchievements’ weekly Xbox sales roundup catalogs discounts on Xbox games, bundles, DLCs, and Windows/Xbox titles with region-specific pricing. Highlights include substantial cuts on titles like Dragon Ball FighterZ, Ace Combat 7, Tekken 7, Naruto Shippuden: Ultimate Ninja Storm 4, and more, with a note that prices vary by region and readers can use the Xbox Sales Hub to filter, track price alerts, and view the full list.

Halo on PS5 Stumbles at Launch as Analysts Link Slow Start to Price and No Multiplayer
gaming19 days ago

Halo on PS5 Stumbles at Launch as Analysts Link Slow Start to Price and No Multiplayer

Analyst Rhys Elliott says Halo: Campaign Evolved has a notably slow PS5 start, with about 351,000 copies sold in July and 452,000 total on PS5 for roughly $28 million; Steam and Xbox sales are higher (roughly 212,000 and 900,000 respectively). The $50 price and lack of multiplayer are cited as contributing factors. The game adds three new prequel missions via Operation Meteorite, and while Halo titles are reportedly coming to PlayStation, the franchise’s momentum remains mixed as live-service plans and future releases evolve.

World Cup Crowd Boosts Tanger's Summer Traffic and Sales
business19 days ago

World Cup Crowd Boosts Tanger's Summer Traffic and Sales

Tanger Factory Outlet Centers benefited from World Cup tourism, boosting June–July traffic and sales as visitors sought American experiences across eight host-city centers; the company is up about 5% in sales for the year and credits enhanced marketing, a diversified retail-entertainment mix, and strong merchandising for drawing both international and domestic shoppers and building brand loyalty.

Xbox Deals Unleashed: Major Discounts Across Games and Bundles
gaming28 days ago

Xbox Deals Unleashed: Major Discounts Across Games and Bundles

Xbox sale round-up: new discounts are live across Xbox Series X|S, Xbox One, and Windows, covering games, bundles, and DLC. The TrueAchievements piece highlights a wide slate of deals including BioShock Remastered, BioShock Infinite: The Complete Edition, Capybara Goes to Space, For Honor editions, Risk of Rain 2 bundles, and more, with region-specific prices and an info column noting unobtainable achievements. Readers are directed to the Xbox Sales hub to filter by region and set price alerts.

Steam Deck price jump triggers sharp sales plunge, new data suggests
technology1 month ago

Steam Deck price jump triggers sharp sales plunge, new data suggests

Boiling Steam's estimates indicate Valve's shift to higher-priced OLED Steam Deck models dramatically reduced demand, with weekly sales dropping about 82% (from 11,000–18,000 in 2025 to 1,400–3,000 in 2026) and revenue down roughly 72%. The price hike—from around $650 to near $1,000 for the top model—appears to have priced out many buyers, while affluent gamers may turn to rivals like the MSI Claw 8 EX AI+ or Asus ROG Ally X. If the methodology holds, Steam Deck momentum could be further pressured, potentially impacting Steam Machines as well.

Xbox Sales Jump 86% in June Amid Price Increases
news1 month ago

Xbox Sales Jump 86% in June Amid Price Increases

June 2026 saw Xbox console unit sales rise 86% year-over-year, aided by a higher average price (up about 13%) and last year’s Switch 2 launch; Xbox ranked third in both dollar and unit sales for the month, while Switch 2 led hardware purchases. Hardware spending fell 62% year-over-year to $383 million, with Switch 2 hardware down 79% but still the month’s top seller; total US video game spending reached $4.5 billion for June.

BookTok Sparks a Backlist Boom, Reviving Old Guides
business1 month ago

BookTok Sparks a Backlist Boom, Reviving Old Guides

Viral BookTok videos are reviving overlooked backlist titles—like Monte Burch’s 1992 barn-building manual and Catherine Newman’s What Can I Say? and How to Be a Person—driving sales spikes, restocks, and even first-time NYT appearances; Big Five publishers report 1,300% YoY growth in platform sales, and TikTok Shop now lists 4.5 million products with BookTok posts totaling about 80 million.

Valve Steam Machine Sells 12–15K Units Weekly, Boiling Steam Estimates
technology1 month ago

Valve Steam Machine Sells 12–15K Units Weekly, Boiling Steam Estimates

Valve’s Steam Machine is reportedly moving 12,000–15,000 units per week, per Boiling Steam’s napkin math based on Steam’s Global Top Sellers data. About 65% of buyers purchase the base $1,049 model, with 35% opting for the $1,349 version, implying weekly revenue around $10–$18 million and an annual pace of roughly 0.6–0.75 million units if the trend persists, though demand may wane as initial hype fades and Valve remains secretive about official figures.