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Stop Killing Games

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California eyes bill to keep online games playable after support ends
technology10 days ago

California eyes bill to keep online games playable after support ends

California lawmakers are weighing the Protect Our Games Act, a measure that would require publishers and digital game operators to maintain access to online games even after support ends, obligating a 60-day warning before shutdown and offering refunds or patches to keep games playable; it would apply only to titles released after January 1, 2027, with older games exempt. The Stop Killing Games movement frames this as preserving digital media as cultural heritage, highlighting the broader ownership-versus-leasing questions in the digital era and momentum among consumers.

California advances bill to keep online games playable after shutdowns
policy11 days ago

California advances bill to keep online games playable after shutdowns

A California Assembly appropriations committee advanced the Protect Our Games Act, which would require digital game publishers to offer refunds or updated versions to keep games playable after online services end, and to notify players 60 days before shutdown; the measure would apply to paid games sold in California on or after January 1, 2027, with exemptions for completely free games and subscription-only titles. The bill, championed by Stop Killing Games and opposed by the Entertainment Software Association, still must clear both legislative chambers and gain the governor’s signature, and faces licensing and IP considerations that opponents argue could be problematic.

California advances bill to keep online games playable after server shutdowns
technology12 days ago

California advances bill to keep online games playable after server shutdowns

A California bill, AB 1921, cleared the Assembly Appropriations Committee with amendments and now eyes a full Assembly floor vote. It would require game studios to keep online services running after server shutdowns or offer refunds, a measure backed by Stop Killing Games and opposed by the ESA. If it passes the Assembly and is signed by Governor Gavin Newsom, it could establish end‑of‑life plans for online titles and set a precedent for digital consumer rights.

Stop Killing Games Reaches 1.3M Signatures, Eyes EU Commission Submission
world4 months ago

Stop Killing Games Reaches 1.3M Signatures, Eyes EU Commission Submission

Stop Killing Games has cleared almost 1.3 million valid signatures for its EU Citizens’ Initiative, paving the way for an official handover to the European Commission in Brussels in late February. The group argues for protections to prevent remote publisher shutdowns and to keep games playable without ongoing publisher involvement, noting Anthem and Avengers as examples. Germany, France, Poland, and Spain lead the signatures, and organizers say the goal is preservation rather than ownership.

Ubisoft Responds to Controversies Over 'Stop Killing Games' Movement and Industry Challenges
technology10 months ago

Ubisoft Responds to Controversies Over 'Stop Killing Games' Movement and Industry Challenges

Ubisoft CEO Yves Guillemot addressed the Stop Killing Games movement, which criticizes publishers for shutting down older games like The Crew, highlighting that game services are not meant to last forever and discussing industry efforts to minimize impact on players. The movement gained traction after Ubisoft's decision to sunset The Crew, and other companies like BioWare and Sony have also shut down older titles, raising questions about game preservation and consumer rights.

Stop Killing Games Achieves Key Milestone Amid Industry Debate
technology10 months ago

Stop Killing Games Achieves Key Milestone Amid Industry Debate

The Stop Killing Games movement has achieved a major milestone by gathering over 1.4 million signatures for its EU petition, aiming to prevent publishers from remotely disabling games without providing functional alternatives. The petition's success could influence gaming laws across the EU and beyond, especially affecting major developers like Ubisoft, amid ongoing industry debates and controversies.

Ubisoft Faces Growing Pressure Over 'Stop Killing Games' Campaign and Content Concerns
technology10 months ago

Ubisoft Faces Growing Pressure Over 'Stop Killing Games' Campaign and Content Concerns

Ubisoft CEO Yves Guillemot addressed concerns raised by the Stop Killing Games petition at a shareholder meeting, acknowledging the industry's challenge in maintaining game accessibility after support ends, and highlighting efforts to support game preservation and offline access, while noting that discontinuation is a broader industry issue.

Ubisoft Faces Shareholder Backlash Over 'Woke' Content and Game Strategy
technology10 months ago

Ubisoft Faces Shareholder Backlash Over 'Woke' Content and Game Strategy

Ubisoft shareholders are urging the company to respond to the Stop Killing Games movement, which protests the discontinuation of online games and the removal of purchased content, highlighting concerns over game preservation and consumer rights. Ubisoft's CEO defends the company's support policies, but critics argue for more responsible end-of-life plans for online games. The movement has gained significant signatures and political attention, raising questions about industry practices and consumer protections.

Ubisoft CEO Confronted Over 'Woke' Content and Game Controversies
world10 months ago

Ubisoft CEO Confronted Over 'Woke' Content and Game Controversies

Ubisoft CEO Yves Guillemot was confronted by a shareholder about 'woke' content in Assassin's Creed Shadows and the 'Stop Killing Games' petition, but he defended the company's creative choices and said they are working on online game issues. The shareholder meeting also covered financial and strategic topics, with little media coverage.

Debate Rages Over Game Preservation and Piracy Policies in Europe
technology10 months ago

Debate Rages Over Game Preservation and Piracy Policies in Europe

Minecraft creator Markus Persson argues that piracy is not theft if buying a game isn't considered a purchase, especially in the context of games being shut down and the movement to preserve game access. He suggests that pirating isn't stealing because it doesn't reduce the original copy, and highlights the importance of self-hosted servers for game longevity.

EU Video Game Laws Under Pressure as 'Stop Killing Games' Petition Surpasses 1 Million Signatures
technology10 months ago

EU Video Game Laws Under Pressure as 'Stop Killing Games' Petition Surpasses 1 Million Signatures

The 'Stop Killing Games' campaign, which has gained over 1.2 million signatures, advocates for regulations to prevent online games from becoming permanently unplayable after server shutdowns. While game publishers and industry groups defend current practices citing costs and security concerns, the campaign highlights legal and ethical debates about consumer rights and game preservation, especially in Europe where laws are less clear than in the US.

Major Publishers Push Back Against Stop Killing Games Preservation Efforts
technology10 months ago

Major Publishers Push Back Against Stop Killing Games Preservation Efforts

The Stop Killing Games initiative, advocating for game preservation and the right to keep playable copies of purchased games, has gained over 1 million signatures in the EU, prompting major publishers represented by Video Games Europe to oppose the proposals, citing costs and technical challenges. The petition aims to influence EU policy, but publishers argue that discontinuing online services is sometimes necessary and that private servers pose security and legal issues. The UK petition has also gained significant support, potentially leading to a parliamentary debate.