Tag

Single Player Games

All articles tagged with #single player games

FromSoftware eyes single-player comeback after The Duskbloods and Nightreign
gaming9 days ago

FromSoftware eyes single-player comeback after The Duskbloods and Nightreign

Hidetaka Miyazaki says FromSoftware intends to return to single-player experiences after The Duskbloods and Elden Ring: Nightreign, noting the multiplayer projects weren’t planned as a new direction. The Duskbloods is a Nintendo Switch 2 exclusive with a network test Aug 21–24, while Elden Ring remains the studio’s last major single-player title; The Duskbloods’ full release date is still unconfirmed despite a brief September date shown earlier.

"Baldur's Gate 3 Boasts Impressive Single-Player Playtime"
gaming2 years ago

"Baldur's Gate 3 Boasts Impressive Single-Player Playtime"

Baldur's Gate 3, the 2023 Game of the Year, has an average playtime of 100 hours, a remarkable figure for a single-player game. This surpasses other major titles like Starfield, Elden Ring, and Skyrim, highlighting its extensive content and replayability. Despite some players not finishing the game, its depth and variety keep many engaged for hundreds of hours.

"Stellar Blade Director Promises Variety, Free Updates, and No Microtransactions for Single-Player Game"
gaming2 years ago

"Stellar Blade Director Promises Variety, Free Updates, and No Microtransactions for Single-Player Game"

Hyung-Tae Kim, director of Stellar Blade and CEO of Shift Up studio, emphasizes the need for diversity in the gaming industry, advocating for the importance of console titles and single-player games with definitive endings. Kim rejects industry advice to prioritize higher operating margins and instead plans to continue developing console games. He believes there is a strong demand for games with conclusive endings and opposes the trend of live-service titles with endless updates. Shift Up's next game will be a "cross-platform next-gen" title, marking a departure from Stellar Blade's PS5 exclusivity.

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games
gaming2 years ago

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games

CD Projekt RED's executives stated that future single player games from the studio will not feature microtransactions, while multiplayer titles may introduce them. This decision comes after the studio's efforts to restore its reputation following the troubled release of Cyberpunk 2077. The company is also working on a remake of the first The Witcher game and a rebooted The Witcher spinoff, with plans to incorporate solutions developed for their upcoming project, Polaris. Additionally, the spinoff game, Sirius, is being treated as a triple-A project with cooperative multiplayer elements and may include some form of microtransactions.

CD Projekt Red Firmly Opposes Microtransactions in Single Player Games
gaming2 years ago

CD Projekt Red Firmly Opposes Microtransactions in Single Player Games

CD Projekt RED's CFO stated that the studio doesn't see a place for microtransactions in single player games but is open to using them in multiplayer projects, following a backlash against Capcom's implementation of microtransactions in Dragon's Dogma 2. The cancellation of a multiplayer side game for Cyberpunk 2077 and the early development of a Cyberpunk sequel with potential multiplayer elements raise the possibility of microtransactions in future CD Projekt RED titles.

CD Projekt Red Firmly Rejects Microtransactions in Single-Player Games
gaming2 years ago

CD Projekt Red Firmly Rejects Microtransactions in Single-Player Games

CD Projekt Red's Chief Financial Officer confirmed that the studio has no plans to implement microtransactions in its single-player games but left the option open for future multiplayer projects. This decision comes as a welcome relief for fans, especially in an industry where microtransactions in single-player games have been controversial. The studio's stance aligns with its reputation for delivering quality single-player experiences, and the news bodes well for upcoming titles like The Witcher 4 and the Cyberpunk sequel.

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games
gaming2 years ago

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games

CD Projekt, the studio behind Cyberpunk and The Witcher, stated that it does not see a place for microtransactions in single-player games, but did not rule out using them in future multiplayer projects. This comes after criticism of Capcom's inclusion of purchasable items in Dragon’s Dogma 2, resulting in mixed user reviews. Capcom responded to the criticism, apologizing for any inconvenience and noting that the items can be obtained in-game or as paid DLC.

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games
gaming2 years ago

CD Projekt Red Firmly Opposes Microtransactions in Single-Player Games

CD Projekt Red's Chief Financial Officer stated that the studio does not believe in incorporating microtransactions in single player games, but does not rule out using them in future multiplayer projects. The next Cyberpunk game is expected to have an online multiplayer component, potentially following the model of GTA V and GTA Online. The debate over microtransactions in single player games continues, with many praising titles that avoid them, while some publishers continue to push their luck.

"Star Wars Jedi Director Stig Asmussen Launches Giant Skull Studio for AAA Single-Player Games"
gaming2 years ago

"Star Wars Jedi Director Stig Asmussen Launches Giant Skull Studio for AAA Single-Player Games"

Stig Asmussen, known for Star Wars Jedi: Fallen Order, has formed a new AAA game studio called Giant Skull, focusing on single player, story-driven action-adventure games. The team includes veterans from Respawn and Fortnite, and is funded by private investors with a focus on creative freedom and independence. Asmussen emphasizes the importance of making successful games with a lean team and is open to remote work, aiming to create a supportive environment for developers during challenging times in the industry.

"Immortals of Aveum: Debunking the Myth of Single-Player Games' Demise"
video-games2 years ago

"Immortals of Aveum: Debunking the Myth of Single-Player Games' Demise"

The development and subsequent failure of Immortals of Aveum, a single-player shooter, highlights the challenges faced by single-player games in the current AAA market, where large budgets and the need for continuous revenue streams make it difficult to recoup costs. Despite positive reviews, the game's overscoped, bloated campaign and lack of in-game purchases led to poor sales, resulting in layoffs at developer Ascendant Studio. The industry trend towards massive budgets and live-service elements is making it increasingly difficult for single-player games to succeed, leading to thousands of layoffs and a collapsing business model.