Tag

Vulkan

All articles tagged with #vulkan

Chaos Cubed Expands Minecraft 26.2 with Sulfur Cubes, Caves, and Vulkan Tests
technology2 months ago

Chaos Cubed Expands Minecraft 26.2 with Sulfur Cubes, Caves, and Vulkan Tests

Minecraft Java Edition 26.2 adds Chaos Cubed, a sulfur-based mob that absorbs blocks and evolves through various archetypes, plus a new Sulfur Caves biome with Cinnabar and Sulfur blocks, geysers, and gas; introduces new music, sounds, and a Friends List, alongside experimental Vulkan rendering and numerous UI, world- and server-related tweaks and fixes.

technology7 months ago

COSMIC Goes Vulkan: System76 Plans Renderer, HDR, and Gaming Upgrades

System76 outlines COSMIC Epoch 2 and Epoch 3 features for its Rust-based desktop, including a Vulkan renderer for the COSMIC Wayland compositor to enable HDR/night light, performance optimizations, window effects, and gaming improvements in Epoch 2, followed by Epoch 3 additions like session restoration, per-app volume controls, SVG cursors, LSP-powered COSMIC Edit, and more—timelines for release are not provided.

Exynos 2600’s Xclipse 960 Outpaces Snapdragon X Elite in OpenCL, Vulkan Results Tilt to the Other Side
technology7 months ago

Exynos 2600’s Xclipse 960 Outpaces Snapdragon X Elite in OpenCL, Vulkan Results Tilt to the Other Side

Samsung’s Exynos 2600 with a custom RDNA 4-based Xclipse 960 on a 2nm GAA process shows a 21.8% OpenCL lead over Qualcomm’s Snapdragon X Elite in Geekbench 6 (Exynos 24,964 vs. 20,492) when tested on the Galaxy Book4 Edge in Balanced mode, but Vulkan results tell a different story, with the Snapdragon Galaxy Book4 Edge reportedly leading (28,934) and Exynos Vulkan numbers not yet published; Samsung also touts Heat Pass Block for better thermals and suggests potential gains in higher-power modes, with a South Korea-bound Galaxy S25+ reference spotted in Geekbench 6.

"AMD Unveils FSR 3.1 Update: Enhanced Upscaling Quality and Expanded Support"
technology2 years ago

"AMD Unveils FSR 3.1 Update: Enhanced Upscaling Quality and Expanded Support"

AMD has announced the FSR 3.1 update at the Game Developers Conference, promising upscaling quality improvements and adding support for Vulkan and Xbox. The update includes enhancements to both upscaling and frame generation, as well as decoupling frame generation from upscaling, allowing it to work with other upscaling solutions like DLSS and XeSS. FSR 3.1 aims to address issues such as flickering, shimmering, and ghosting, with examples showing significant image quality improvements compared to FSR 2.2. The update is expected to benefit gamers using AMD and Nvidia GPUs, and its availability to developers through GPUOpen is anticipated in Q2.