Tag

Gamification

All articles tagged with #gamification

KPMG's AI-Usage Dashboard Prompts Questions Over Metrics Gaming
business22 days ago

KPMG's AI-Usage Dashboard Prompts Questions Over Metrics Gaming

KPMG has rolled out an AI-usage dashboard for its US advisory staff to spur more frequent and sophisticated AI use, claiming 90% of employees use AI weekly and tying usage to career progression. However, insiders say the tool is easy to game—promoters can simply trigger prompts or automate tasks—raising concerns about the dashboard’s accuracy while the firm pushes incentives like AI Spark Innovation Awards and broader AI training to drive adoption.

War in the Feed: The U.S. Treats Iran Strikes as Online Content
politics2 months ago

War in the Feed: The U.S. Treats Iran Strikes as Online Content

Axios reports that the Trump administration is treating strikes on Iran as shareable online content, mixing real military action with memes and video-game aesthetics to project strength while live prediction markets and memes proliferate. Supporters say it demonstrates resolve; critics warn it dehumanizes real people and normalizes war, even as casualties mount and a broader 'war as content' ecosystem takes hold.

Cupich Calls Out War as Entertainment, Urges Public to See Humanity First
world2 months ago

Cupich Calls Out War as Entertainment, Urges Public to See Humanity First

Cardinal Blase Cupich, Archbishop of Chicago, released a 'Call to Conscience' condemning the way the Iran conflict is portrayed online, including a White House video that mixed war footage with action-movie clips. He warns that the shrinking distance between battlefield and living room has led to war being treated as entertainment, desensitizing the public and eroding humanity, and urges people to see Iran as a people rather than a spectacle while calling for restraint to prevent further escalation.

Fitbit Ace LTE: A Fun, Game-Infused Smartwatch for Kids
technology2 years ago

Fitbit Ace LTE: A Fun, Game-Infused Smartwatch for Kids

Google/Fitbit has announced the Fitbit Ace LTE, a kids' activity tracker based on the Google Pixel Watch 2, priced at $229 with a $10/month subscription. It features a large screen, LTE connectivity, GPS, and fitness-focused games that encourage physical activity. The device targets children aged 7-11 and includes voice calling, text messaging, and parental controls. Battery life is 16 hours, and it is water-resistant to 50m. The tracker is currently available for pre-order in the US.

"Master Prompt Engineering with Fun Gamification Techniques"
technology2 years ago

"Master Prompt Engineering with Fun Gamification Techniques"

Gamification is increasingly being used to enhance prompt engineering skills for generative AI applications like ChatGPT. By turning the learning process into a game with levels, challenges, and rewards, both beginners and experts can improve their prompting techniques in an engaging and effective manner. This approach has shown promise in making the learning process more enjoyable and structured, although it may not be suitable for everyone and can have potential downsides such as superficial learning and overemphasis on competition.

"Borderlands 3 Gamers Aid in Mapping Human Gut Bacteria Evolution"
science-and-gaming2 years ago

"Borderlands 3 Gamers Aid in Mapping Human Gut Bacteria Evolution"

The Borderlands Science minigame embedded in Borderlands 3 has successfully engaged 4.5 million players in tracing the evolutionary relationships of over a million different kinds of bacteria in the human gut, substantially advancing knowledge of the microbiome and improving AI programs. The project, led by McGill University, demonstrated the potential of integrating citizen science into games, with players completing an average of 35 tasks and showing enthusiasm for science. While the gamification approach diluted the scientific contribution per result, it significantly increased player engagement and retention. The data collected will be used to relate specific microbes to diet, aging, and diseases, and researchers are still collecting data provided by gamers.

"Warren Buffett's Financial Wisdom for Young Investors and Communication Transformation"
finance2 years ago

"Warren Buffett's Financial Wisdom for Young Investors and Communication Transformation"

Warren Buffett warns that the stock market is increasingly resembling a casino due to the rise of speculative investing, facilitated by the gamification of trading through online platforms. He cautions young investors against being lured into this behavior, emphasizing the importance of distinguishing between investing and speculation. Buffett advises investors to remember that Wall Street profits from their trading activity, not their success, and warns of the consequences when speculative bubbles burst.

"Warren Buffett's Financial Wisdom for Young Investors and Berkshire's Record Cash Pile"
finance2 years ago

"Warren Buffett's Financial Wisdom for Young Investors and Berkshire's Record Cash Pile"

Warren Buffett warns that the stock market is increasingly resembling a casino due to the rise of speculative investing, facilitated by the gamification of trading through online platforms. He emphasizes the distinction between disciplined investors and reckless speculators, cautioning young investors against being lured into gambling-like behavior. Buffett urges investors to remember that brokerage firms profit from increased trading activity, and when market panics occur, speculators are left vulnerable without support or justice.

"Walk to Mordor: Ditch Your Fitness Tracker and Embrace the Journey"
health-and-fitness2 years ago

"Walk to Mordor: Ditch Your Fitness Tracker and Embrace the Journey"

After experiencing a fitness slump and feeling pressured by fitness culture, a tech reviewer found solace in the Fantasy Hike app, which turns walking and running into a quest to Mount Fire, a fictional destination akin to Mordor. The app uses health data to track progress and allows users to compete against copyright-friendly fantasy heroes. This low-stakes, fun approach has helped the reviewer shift their mindset, focus less on lost speed, and enjoy the process of running again.

"Engineering Education Enhanced by Kingdom's Tears, Says College Professor"
education2 years ago

"Engineering Education Enhanced by Kingdom's Tears, Says College Professor"

A college professor at the University of Maryland is using the mechanics and physics engine of the popular video game "The Legend of Zelda: Tears of the Kingdom" to teach mechanical engineering students about machine construction and design. The course, titled "The Legend of Zelda: A Link to Machine Design," incorporates various aspects of the game, such as its physics and Rune abilities, to provide students with hands-on experience in robotics. The professor hopes to expand the curriculum and inspire other colleges to offer similar courses in gamified education.

"Mastering ChatGPT: Boost Your Sales, Learn Efficiently, and Revolutionize Daily Tasks"
business2 years ago

"Mastering ChatGPT: Boost Your Sales, Learn Efficiently, and Revolutionize Daily Tasks"

Improve your sales approach with the help of ChatGPT. Craft a compelling pitch, incorporate storytelling elements, learn advanced psychological tactics, gamify the sales process, and apply principles from the art of seduction. By testing these tactics and refining your sales techniques, you can access better results with the same resources.

Google pulls the plug on Fitbit's social community features.
technology3 years ago

Google pulls the plug on Fitbit's social community features.

Fitbit has shut down its fitness gamification features, Fitbit Challenges and Adventures, as well as its Open Group social feature, citing limited use. The features were removed to enhance and streamline the app. Fitbit users can still create closed groups or connect with other users on its Health & Wellness forums. Google's $2.1 billion deal for Fitbit was completed in 2021 after Google promised not to use health data for targeted ads.