
Goats, Gates, and AI Consciousness: AoE II as a Thought Experiment
Tech writer explains Adrian de Wynter’s experiment building a tiny neural network inside Age of Empires II using goats to mimic a NAND gate and a 1-bit perceptron, showing that the same underlying LLM tech can appear human-like or not depending on the interface. The piece argues that anthropomorphism of AI is driven as much by presentation and marketing as by function, cites Ted Chiang’s Word analogy, and calls for clearer disclosures and alignment to avoid conflating a tool with consciousness.












