Tag

Upscaling

All articles tagged with #upscaling

AMD extends FSR 4 to older RDNA GPUs, with performance trade-offs ahead
technology15 days ago

AMD extends FSR 4 to older RDNA GPUs, with performance trade-offs ahead

AMD will bring FSR 4.1 to older RDNA3/3.5 GPUs starting July (RX 7000 series and integrated 890M/8060S), with early 2027 rollout to RDNA2 GPUs (RX 6000, Steam Deck GPU, 680M) and potential PlayStation 5/Xbox Series X|S support later. Because older chips run FSR 4 on INT8 rather than FP8, performance may see a noticeable hit and image quality may vary, with early estimates around a 10–20% slowdown versus FSR 3.1 on comparable hardware. Games that support FSR 4 will work via the Radeon driver, and FSR 3.1 titles can be forced to use FSR 4, broadening compatibility beyond RDNA4 hardware.

FSR 4.1 Expands to Older Radeon GPUs: RDNA3 in July, RDNA2 in 2027
technology16 days ago

FSR 4.1 Expands to Older Radeon GPUs: RDNA3 in July, RDNA2 in 2027

AMD will broaden FSR 4.1 support beyond its latest RDNA 4 cards, bringing it to RDNA3-based Radeon 7000 GPUs in July and to RDNA2-based Radeon 6000 GPUs in 2027 via a phased rollout. The upgrade promises better motion detail, RT denoising, and a more capable Ultra Performance mode, with initial titles including Forza Horizon 6, Death Stranding 2, and Crimson Desert as benchmarks for the new features.

Lego Batman’s Frame-Gen 30fps Debacle Highlights Flawed PC Specs Marketing
technology22 days ago

Lego Batman’s Frame-Gen 30fps Debacle Highlights Flawed PC Specs Marketing

Digital Foundry critiques Lego Batman: Legacy of the Dark Knight’s PC specs sheet for listing a 1080p 30fps base with frame generation, which would imply a native ~15fps and heavy upscaling; argues this misleads players, calls for a clearer native target (ideally ~60fps) and more transparent hardware requirements even when frame-boosting tech is used, and notes the marketing misstep while planning to test real-world performance on PC and consoles.

Pragmata Looks Sharpest on PS5 Pro, Digital Foundry Finds
gaming1 month ago

Pragmata Looks Sharpest on PS5 Pro, Digital Foundry Finds

Digital Foundry’s analysis shows Pragmata looks notably better on PS5 Pro, thanks to the PS5 Pro’s PSSR2 upscaling which takes an 864p internal image and upscales it to 2160p, delivering a sizable image-quality boost over the base PS5 (which uses 1080p/60fps with FSR1). A 120fps Frame Rate mode is available on Pro (though it targets 1440p), VRR can help, and ray-traced reflections are still somewhat limited. In short, Pragmata benefits significantly from PS5 Pro’s optimizations, making the Pro version the stronger option visually and performance-wise.

Pragmata Finds Its Best Voice on PS5 Pro
technology1 month ago

Pragmata Finds Its Best Voice on PS5 Pro

Digital Foundry’s Pragmata verdict finds the PS5 Pro delivers the strongest overall package: native 864p with PSSR upscaling to 4K and a 120Hz mode with RT and hair upgrades. PS5 and Xbox Series X run 1080p upscaled to 4K (FSR1) with RT limited to the resolution mode, while Series S sticks to 720p with no RT. Both frame-rate and resolution modes target 60fps, but the resolution mode is more variable. Overall, Pragmata looks best on PS5 Pro, with PS5/Series X offering solid performance but fewer features, and Series S being the least capable.

PS5 Pro Gets a Targeted Visual Boost With PSSR 2
technology2 months ago

PS5 Pro Gets a Targeted Visual Boost With PSSR 2

A software update adds PSSR 2 upscaling to the PS5 Pro, boosting visuals on a select set of games (notably with ray tracing in Resident Evil Requiem) and improving motion fidelity for titles reconfigured to use the tech. However, gains are uneven and largely depend on developers updating games for PSSR 2. At $750 (excluding the $80 disc drive), the PS5 Pro remains the best piecemeal option for high-fidelity console gaming, while many titles don’t fully leverage the updater.

Upgraded PS5 Pro PSSR Delivers Near-4K Clarity in Alan Wake 2
technology2 months ago

Upgraded PS5 Pro PSSR Delivers Near-4K Clarity in Alan Wake 2

Digital Foundry finds Sony's upgraded PSSR delivers a dramatic, 4K-like image for Alan Wake 2 on PS5 Pro: in 60fps mode with 864p native, the improved upscaler cleans up grain, stabilizes motion, and sharpens textures, though tiny pepper-like artifacts persist and some very high-frequency details still show subtle flaws; the 30fps mode gains are smaller, but the upgrade significantly outperforms the first-gen PSSR and bodes well for PS5 Pro and future hardware.

PS5 Pro gains universal PSSR 2 upscaling toggle in new firmware
gaming2 months ago

PS5 Pro gains universal PSSR 2 upscaling toggle in new firmware

Sony has begun rolling out a PS5 system update for PS5 Pro that adds a PSSR 2 upscaler toggle, plus a universal option in Settings > Screen and Video to apply the improved upscaling to other games. Some titles will be patched to support PSSR2 (e.g., Silent Hill F, Final Fantasy Rebirth), and users can disable the toggle if unhappy. The rollout aims to unlock the Pro’s mid-gen potential and reflects Sony’s ongoing AMD collaboration (Project Amethyst) for current and future PlayStation hardware.

PS5 Pro’s PSSR upgrade expands visuals across key third‑party games this March
technology2 months ago

PS5 Pro’s PSSR upgrade expands visuals across key third‑party games this March

Sony’s PlayStation 5 Pro gets an upgraded Spectral Super Resolution (PSSR) via the latest system software, rolling out in phases from March 16–17 and bringing official PSSR support to several third‑party titles (such as Dragon’s Dogma II, Rise of the Ronin, Final Fantasy VII Rebirth, Silent Hill f, and Nioh 3), with an option to enable unofficial enhancements for other games via the Enhance PSSR Image Quality toggle; results will vary by title and the feature can be disabled if issues occur.

PS5 Pro’s PSSR 2 Toggle Goes Universal, Early Impressions Are Positive
technology2 months ago

PS5 Pro’s PSSR 2 Toggle Goes Universal, Early Impressions Are Positive

Sony’s PS5 Pro firmware adds a universal PSSR 2 upscaling toggle that applies to all compatible games, with titles like Resident Evil Village, RE4 Remake and Silent Hill F updated to support it. The toggle can be disabled if issues arise, and early fan impressions on ResetEra are very positive, noting crisper textures and improved image quality. Not every game uses PSSR 2 yet, but as patches roll out and independent analyses arrive, the Pro upgrade is delivering meaningful visual gains across supported titles.

Nvidia’s DLSS 5 Promises Real-Time AI Upscaling, But Critics Call It Uncanny
technology2 months ago

Nvidia’s DLSS 5 Promises Real-Time AI Upscaling, But Critics Call It Uncanny

Nvidia announced at GTC 2026 that DLSS 5 will introduce a real-time AI rendering model that infuses scenes with new materials for more realistic lighting while preserving artists’ control. The tech, which supports 4K and is headed to titles like Assassin’s Creed: Shadows and Oblivion Remastered, also aims to deliver up to 6x frame generation to match monitor refresh rates. However, demonstrations show AI-generated character alterations that some describe as uncanny or sloppily rendered, fueling debate over how far AI-upscaled visuals should go in games.

PS5 Pro Gains Sharper AI Upscaling With Sony’s Enhanced PSSR
technology-and-electronics2 months ago

PS5 Pro Gains Sharper AI Upscaling With Sony’s Enhanced PSSR

Sony’s upgraded PlayStation Spectral Super Resolution (PSSR) AI upscaling arrives with a PS5 Pro system update, bringing a refined algorithm and neural network for more precise image reconstruction and smoother motion. The enhanced PSSR is enabled per game via a Screen and Video toggle and currently supports several titles (with more to come), including Silent Hill 2, Silent Hill f, Dragon Age: The Veilguard, Control, Alan Wake 2, Senua’s Saga: Hellblade II, Final Fantasy VII Rebirth, Nioh 3, Rise of the Ronin, Monster Hunter Wilds, and Dragon’s Dogma 2.