Tag

Upscaling

All articles tagged with #upscaling

PS5 Pro Gets a Targeted Visual Boost With PSSR 2
technology22 days ago

PS5 Pro Gets a Targeted Visual Boost With PSSR 2

A software update adds PSSR 2 upscaling to the PS5 Pro, boosting visuals on a select set of games (notably with ray tracing in Resident Evil Requiem) and improving motion fidelity for titles reconfigured to use the tech. However, gains are uneven and largely depend on developers updating games for PSSR 2. At $750 (excluding the $80 disc drive), the PS5 Pro remains the best piecemeal option for high-fidelity console gaming, while many titles don’t fully leverage the updater.

Upgraded PS5 Pro PSSR Delivers Near-4K Clarity in Alan Wake 2
technology23 days ago

Upgraded PS5 Pro PSSR Delivers Near-4K Clarity in Alan Wake 2

Digital Foundry finds Sony's upgraded PSSR delivers a dramatic, 4K-like image for Alan Wake 2 on PS5 Pro: in 60fps mode with 864p native, the improved upscaler cleans up grain, stabilizes motion, and sharpens textures, though tiny pepper-like artifacts persist and some very high-frequency details still show subtle flaws; the 30fps mode gains are smaller, but the upgrade significantly outperforms the first-gen PSSR and bodes well for PS5 Pro and future hardware.

PS5 Pro gains universal PSSR 2 upscaling toggle in new firmware
gaming24 days ago

PS5 Pro gains universal PSSR 2 upscaling toggle in new firmware

Sony has begun rolling out a PS5 system update for PS5 Pro that adds a PSSR 2 upscaler toggle, plus a universal option in Settings > Screen and Video to apply the improved upscaling to other games. Some titles will be patched to support PSSR2 (e.g., Silent Hill F, Final Fantasy Rebirth), and users can disable the toggle if unhappy. The rollout aims to unlock the Pro’s mid-gen potential and reflects Sony’s ongoing AMD collaboration (Project Amethyst) for current and future PlayStation hardware.

PS5 Pro’s PSSR upgrade expands visuals across key third‑party games this March
technology24 days ago

PS5 Pro’s PSSR upgrade expands visuals across key third‑party games this March

Sony’s PlayStation 5 Pro gets an upgraded Spectral Super Resolution (PSSR) via the latest system software, rolling out in phases from March 16–17 and bringing official PSSR support to several third‑party titles (such as Dragon’s Dogma II, Rise of the Ronin, Final Fantasy VII Rebirth, Silent Hill f, and Nioh 3), with an option to enable unofficial enhancements for other games via the Enhance PSSR Image Quality toggle; results will vary by title and the feature can be disabled if issues occur.

PS5 Pro’s PSSR 2 Toggle Goes Universal, Early Impressions Are Positive
technology24 days ago

PS5 Pro’s PSSR 2 Toggle Goes Universal, Early Impressions Are Positive

Sony’s PS5 Pro firmware adds a universal PSSR 2 upscaling toggle that applies to all compatible games, with titles like Resident Evil Village, RE4 Remake and Silent Hill F updated to support it. The toggle can be disabled if issues arise, and early fan impressions on ResetEra are very positive, noting crisper textures and improved image quality. Not every game uses PSSR 2 yet, but as patches roll out and independent analyses arrive, the Pro upgrade is delivering meaningful visual gains across supported titles.

Nvidia’s DLSS 5 Promises Real-Time AI Upscaling, But Critics Call It Uncanny
technology25 days ago

Nvidia’s DLSS 5 Promises Real-Time AI Upscaling, But Critics Call It Uncanny

Nvidia announced at GTC 2026 that DLSS 5 will introduce a real-time AI rendering model that infuses scenes with new materials for more realistic lighting while preserving artists’ control. The tech, which supports 4K and is headed to titles like Assassin’s Creed: Shadows and Oblivion Remastered, also aims to deliver up to 6x frame generation to match monitor refresh rates. However, demonstrations show AI-generated character alterations that some describe as uncanny or sloppily rendered, fueling debate over how far AI-upscaled visuals should go in games.

PS5 Pro Gains Sharper AI Upscaling With Sony’s Enhanced PSSR
technology-and-electronics25 days ago

PS5 Pro Gains Sharper AI Upscaling With Sony’s Enhanced PSSR

Sony’s upgraded PlayStation Spectral Super Resolution (PSSR) AI upscaling arrives with a PS5 Pro system update, bringing a refined algorithm and neural network for more precise image reconstruction and smoother motion. The enhanced PSSR is enabled per game via a Screen and Video toggle and currently supports several titles (with more to come), including Silent Hill 2, Silent Hill f, Dragon Age: The Veilguard, Control, Alan Wake 2, Senua’s Saga: Hellblade II, Final Fantasy VII Rebirth, Nioh 3, Rise of the Ronin, Monster Hunter Wilds, and Dragon’s Dogma 2.

DLSS 5's Yassify Face Filter Sparks Meme Frenzy
technology25 days ago

DLSS 5's Yassify Face Filter Sparks Meme Frenzy

Nvidia’s DLSS 5 upscaling is being shown off with a so-called 'Yassify' filter that dramatically alters character faces, prompting a wave of memes and mixed reactions. While early demos suggest an AI-face-smoothing effect, the company notes that the examples aren’t necessarily representative of actual DLSS 5 output. Publishers remain optimistic about the rollout, with several games including Resident Evil Requiem, Starfield, Hogwarts Legacy, The Elder Scrolls IV: Oblivion Remastered, and Assassin's Creed Shadows named as DLSS 5 supporters this fall. The reception so far could influence how quickly and how broadly the technology is adopted.

DLSS 5 Backfires as AI-Upscaling Debate Heats Up With PS5 Pro Spotlight
technology25 days ago

DLSS 5 Backfires as AI-Upscaling Debate Heats Up With PS5 Pro Spotlight

Nvidia unveiled its DLSS 5 upscaler on the same day Sony revealed PS5 Pro’s PSSR 2, triggering debate over AI-driven upscaling after early side-by-sides showed Grace and other characters looking noticeably altered. Nvidia says DLSS 5 preserves original assets and includes developer-controlled intensity and color grading, but critics liken the results to AI-generated imagery. The tech is currently limited to RTX 50‑series GPUs and isn’t shipping this year, as PS5 Pro’s upgrade continues to draw praise and as AMD’s FSR and Sony’s PSSR compete in the space.

PS5 Pro's PSSR2 Delivers Sharper, More Stable Images Across Four Games
technology26 days ago

PS5 Pro's PSSR2 Delivers Sharper, More Stable Images Across Four Games

Digital Foundry’s tests of the PS5 Pro’s upgraded PSSR2 show significantly crisper, more stable visuals with fewer artefacts across Silent Hill f, Final Fantasy VII Rebirth, Monster Hunter Wilds, and Dragon Age: The Veilguard. The improvements address earlier issues like RTGI pulsing and foliage noise, with texture detail and edges looking better while frame rates remain comparable to the older implementation; results appear to depend on developer-upgraded builds rather than a system-wide toggle. The testing reinforces that PSSR2 moves PS5 Pro closer to Sony’s original promise, though questions remain about future ML features and cross-title consistency.

Inside Crimson Desert: Pearl Abyss Unpacks the BlackSpace Engine's Ray-Traced Realism
technology1 month ago

Inside Crimson Desert: Pearl Abyss Unpacks the BlackSpace Engine's Ray-Traced Realism

Pearl Abyss and Digital Foundry reveal how Crimson Desert uses the BlackSpace Engine to deliver ray-traced global illumination, Many Lights Sampling, Surfel-based Radiance Caches, and a large BVH with distance-limited ray tracing plus SDFs for distant reflections; it employs multi-layer shadow maps, advanced water particle simulations, and LOD/mesh shader approaches for distant trees, with DLSS/FSR on PC and PSSR on PS5 Pro (and frame generation on PC). The interview signals a highly transparent, technically ambitious open-world launch across PC and consoles.

PS5 Pro Upscaler Gets Global Update to Sharpen Visuals
technology1 month ago

PS5 Pro Upscaler Gets Global Update to Sharpen Visuals

Sony is rolling out a global update to the PS5 Pro’s PSSR upscaler, enabling existing and future games to render at lower resolutions and upscale for crisper visuals and improved lighting, with modes like 60fps at 1080p with ray tracing or 120fps without RT. Resident Evil Requiem already showcases the gains, and other titles such as Assassin’s Creed: Shadows, Kingdom Come Deliverance 2, Marvel’s Spider-Man 2, Battlefield 6, and 007: First Light may receive PSSR enhancements as Sony deepens its AMD FSR Redstone collaboration. At a $750 price, the update could extend the PS5 generation and keep the Pro feeling relevant against PC upgrades.

PS5 Pro’s PSSR 2.0 Delivers 4K60 in Resident Evil Requiem, Competing with DLSS4
technology1 month ago

PS5 Pro’s PSSR 2.0 Delivers 4K60 in Resident Evil Requiem, Competing with DLSS4

Sony confirms a second‑gen PSSR AI upscaler for PS5 Pro, based on AMD’s FSR4, used in Resident Evil Requiem to upscale from just above 1080p to 4K at 60fps; it can be toggled system‑wide and may roll out to other titles. In tests it competes with DLSS4 and FSR4 in many scenarios, though results vary by game and there can be RT denoising quirks tied to Capcom’s pipeline. Overall, it marks a significant step forward for ML upscaling on PS5 Pro and could become a broader system‑level improvement across the library.

REquiem: Series X Upscales 1080p to 4K, Series S Reaches 1440p Upscale at 60FPS
gaming1 month ago

REquiem: Series X Upscales 1080p to 4K, Series S Reaches 1440p Upscale at 60FPS

A Pure Xbox comparison shows Resident Evil Requiem delivering strong performance on both Xbox Series X and Series S. Series X targets native 1080p upscaled to 4K with only minor dips below 60fps, while Series S runs at 720p upscaled to 1440p and still maintains 60fps; the Series S version was awarded 9/10 by Pure Xbox. Pre-orders are £64.99 / $69.99, with release timing and install size info available elsewhere on Pure Xbox.

PS5 Pro Sets the Benchmark for Resident Evil Requiem’s Visual Mastery
technology1 month ago

PS5 Pro Sets the Benchmark for Resident Evil Requiem’s Visual Mastery

Digital Foundry’s verdict is that Resident Evil Requiem looks stunning on all modern consoles, but the PS5 Pro version delivers the definitive experience thanks to near-native 4K visuals achieved via temporal upscaling, robust ray tracing, and the game’s hair strand tech; base PS5/Xbox Series X are similar with slightly lower image quality, Series S drops hair work and runs at a lower resolution, and the 120Hz mode disables RT/upscaling, highlighting Pro as the standout choice.