Tag

Nba 2k27

All articles tagged with #nba 2k27

Witcher 3 Remastered Gets Free Path Tracing as DLSS Expands Eight-Game Lineup
technology1 hour ago

Witcher 3 Remastered Gets Free Path Tracing as DLSS Expands Eight-Game Lineup

NVIDIA’s September DLSS lineup centers on The Witcher 3: Wild Hunt - Remastered, which will receive a free path-tracing upgrade on September 29 along with DLSS 4.5 improvements; NBA 2K27 introduces DLSS 5 Neural Rendering, and eight games in total (including 007 First Light, Honeycomb: The World Beyond, WARDOGS, PUBG: BATTLEGROUNDS, Active Matter, and Aniimo) get DLSS updates, plus a new GeForce Game Ready Driver.

DLSS 5 Nudges NBA 2K27 Toward Realism, But at a Steep Power Price
technology14 hours ago

DLSS 5 Nudges NBA 2K27 Toward Realism, But at a Steep Power Price

NVIDIA's DLSS 5 AI upscaling adds subtle detail to NBA 2K27’s players and crowds, but the gains are minor and come with a heavy power penalty—from ~400W to ~525W on an RTX 5090 at 4K—plus reports of even higher draw and potential hardware stress. The feature remains optional, with broader support planned for older RTX GPUs later and other developers on board, yet the practical benefits may not justify the increased energy use for most gamers.

DLSS 5 proves costly in NBA 2K27, delivering steep frame-rate hits
technology2 days ago

DLSS 5 proves costly in NBA 2K27, delivering steep frame-rate hits

Digital Foundry tested Nvidia's DLSS 5 in NBA 2K27 and found a heavy frame-rate toll, with about 40–60% FPS loss depending on GPU and resolution (for example, 4K on an RTX 5090 dropped from 128.4 to 62.7 FPS; 1080p on an RTX 5060 dropped from 72.8 to 42.3 FPS). Frame-time costs range from 8.2 ms to 13.7 ms. While DLSS 5 can add lighting detail via neural rendering, the approach is controversial and, at launch, limited to 50-series GPUs and NBA 2K27.

DLSS 5 Hands-On Dials Back the AI Slop Backlash with Sharper Visuals
technology6 days ago

DLSS 5 Hands-On Dials Back the AI Slop Backlash with Sharper Visuals

Nvidia's DLSS 5 launches with NBA 2K27, and early hands-on tests show a much cleaner, more restrained AI upscaling than the March reveal. Nvidia says the infamous 'AI slop' backlash arose from an over-tuned demo; the system uses three models—structure, tone, and masking—to preserve artistic intent. It’s currently exclusive to RTX 50-series GPUs and GeForce NOW, with strong FPS in benchmarks, though several outlets describe the gains as subtle and emphasize DLSS 5 as an optional finishing touch rather than a substitute for solid optimization.

NVIDIA DLSS 5 Debuts in NBA 2K27 and Expands to STAR WARS Zero Company and More
technology7 days ago

NVIDIA DLSS 5 Debuts in NBA 2K27 and Expands to STAR WARS Zero Company and More

NVIDIA officially unveils DLSS 5 with 3D-Guided Neural Rendering, debuting Sept. 3 in NBA 2K27 for GeForce RTX 50-series GPUs and GeForce NOW, with broader DLSS 5/4.5 support rolling out to multiple titles including STAR WARS Zero Company, Onimusha: Way of the Sword, and The Blood of Dawnwalker, plus related updates, trailers, and RTX demos across the lineup.

DLSS 5 on RTX 50: Hundreds of FPS Across Resolutions With Notable 50–60% Performance Penalty
technology8 days ago

DLSS 5 on RTX 50: Hundreds of FPS Across Resolutions With Notable 50–60% Performance Penalty

NVIDIA’s DLSS 5 on GeForce RTX 50 GPUs is delivering hundreds of FPS in NBA 2K27 across 1080p, 1440p, and 4K (e.g., 250+ to 500+ FPS at 1080p; 260+ to 500+ FPS at 1440p; 233 to 370 FPS at 4K). The large FP8-based model runs on Tensor cores and requires multi-frame generation, which NVIDIA says imposes an overall 50–60% performance penalty on average, though optimizations since the model’s March unveil have boosted speed and quality and further updates are planned. DLSS 5 is developer-controlled and can be integrated into older titles; NBA 2K27 will feature DLSS 5 on Sept. 3.

DLSS 5 lands with NBA 2K27, but demands serious GPU horsepower
tech8 days ago

DLSS 5 lands with NBA 2K27, but demands serious GPU horsepower

Nvidia is officially launching DLSS 5 this week, but only for RTX 50-series GPUs (desktop/laptop) and via GeForce Now, with NBA 2K27 as the first and only confirmed title. The tech promises AI-driven upscaling with developer-tunable controls, but it carries a significant performance hit (roughly 50–60%) and broader game support remains unclear after initial demonstrations.

DLSS 5 Leaks Point to Real-Time Generative Rendering on RTX 50, Ahead of Official Ship
technology12 days ago

DLSS 5 Leaks Point to Real-Time Generative Rendering on RTX 50, Ahead of Official Ship

TechPowerUp reports a leaked NVIDIA DLSS 5 DLL found in an NBA 2K27 early access build. The 158 MB binary is NVIDIA-signed but not final, containing a 148-million-parameter FP8 neural network and 231 CUDA kernels targeted at GeForce RTX 50/Blackwell. It uses a minimal input set (render targets, depth, motion vectors, UI data) and appears to rely on per-scene developer tuning rather than per-title profiles. While not currently usable in the game, the leak confirms DLSS 5 is real and nearing release, with NVIDIA showing related work at SIGGRAPH.

NBA 2K HQ Brings Full MyPLAYER Builder to Mobile Ahead of Early Access
gaming18 days ago

NBA 2K HQ Brings Full MyPLAYER Builder to Mobile Ahead of Early Access

NBA 2K HQ launches as the new official mobile companion, letting players fully customize and save their MyPLAYER builds (height, wingspan, position, 53 badges) with automatic cloud sync to consoles, including female MyPlayers; finished builds can be shared via QR codes and imported by teammates. The app also adds Crew management, daily mobile login rewards, and social features, replacing the old MyNBA2K app and enabling Early Access starting August 26 before the September 4 global release.

NBA 2K27 Unveils Major Gameplay Upgrades, New Modes, and Star-Studded Covers
technology21 days ago

NBA 2K27 Unveils Major Gameplay Upgrades, New Modes, and Star-Studded Covers

NBA 2K27's global reveal showcased major updates across Gameplay, MyCareer, The City, and MyPlayer Builder, including new eras, a co-ed City, updated Rec options, and badge token systems, plus multiple cover athletes (Victor Wembanyama for Standard, Caitlin Clark for Deluxe, Derrick Rose for Ultra) with release dates set for Sept. 4 worldwide and early access starting Aug. 28 for Deluxe and Ultra editions on PS5, Xbox Series X|S, Switch 2, and PC (Steam).

NBA 2K27 Overhauls Career Modes and The City
gaming22 days ago

NBA 2K27 Overhauls Career Modes and The City

NBA 2K27 overhauls major modes with ProPLAY-powered gameplay: MyCareer gains eras, co-op, and a female MyPlayer; MyTeam introduces a new XP system, the Exchange that uses any card, cross-platform Auction House, and rotating modes; MyNBA adds more GM tools and a 100-Year Dynasty; The City becomes coed with new onboarding and casual modes, plus a Crew HQ; core gameplay improvements include Dynamic Layup Engine, a five-tier Takeover system, improved defense, and better AI. Release: Aug 26 for Deluxe/Ultra, Sept 4 widely.

Caitlin Clark tops NBA 2K27 cover, but fans question the AI likeness
sports1 month ago

Caitlin Clark tops NBA 2K27 cover, but fans question the AI likeness

Caitlin Clark becomes the first WNBA player on a global NBA 2K cover with the deluxe edition of NBA 2K27, but fans hype a “weird twist” as many allege the cover image is AI-generated and does not resemble Clark. The game also features Victor Wembanyama on the standard edition and Derrick Rose on the ultra edition, with no dedicated WNBA edition announced; NBA 2K27 releases Sept. 4.