Tag

Optimization

All articles tagged with #optimization

FFVII Rebirth Arrives on Switch 2 After a Painstaking Optimization Effort
gaming1 month ago

FFVII Rebirth Arrives on Switch 2 After a Painstaking Optimization Effort

FFVII Rebirth’s Switch 2 launch was achieved through a painstaking optimization process rather than simple downscaling. Director Naoki Hamaguchi explains the team redesigned LODs, materials, lighting, and even level layouts to fit Switch 2’s stricter power and memory limits, building Switch 2–specific assets while preserving the game’s open-world feel. The project leverages the original PC-forward design and focuses on balancing GPU, CPU, and bandwidth to deliver a faithful experience without shortcuts.

MW4 on Switch 2 Reportedly Runs Smoothly, Infinity Ward Says
technology1 month ago

MW4 on Switch 2 Reportedly Runs Smoothly, Infinity Ward Says

Infinity Ward says Modern Warfare 4 is running pretty smoothly on Switch 2 so far, with the focus now on optimization and performance. The game will feature cross-play and cross-progression, and the Switch 2 edition is expected to be native rather than a simple port. It’s scheduled to release on October 23, 2026, giving the team time to polish before launch.

FF7 Rebirth lands on Switch 2 shortly after Remake, Square Enix explains
technology2 months ago

FF7 Rebirth lands on Switch 2 shortly after Remake, Square Enix explains

Square Enix says Final Fantasy 7 Rebirth on Nintendo Switch 2 is launching just over four months after Remake to keep the trilogy cohesive and because the Remake port provided a solid foundation; while initial concerns about Switch 2’s handheld performance existed, the team leveraged optimization insights from Remake to ensure Rebirth can run well without rushing the release.

FFXIV on Switch 2 Promises Stable 30fps, With Towns as Possible Hitches
gaming2 months ago

FFXIV on Switch 2 Promises Stable 30fps, With Towns as Possible Hitches

Final Fantasy XIV Online is coming to Switch 2 this August, with director Naoki Yoshida confirming it can run at a stable 30fps on the new hardware. While performance should be solid overall thanks to heavy optimisation, some densely populated areas like towns may experience frame rate dips. Square Enix is offering a one-month free early-access period to test the port before the subscription-based service kicks in.

Room-Temperature Light Ising Machine Tackles Tough Optimization Problems
physics-and-chemistry5 months ago

Room-Temperature Light Ising Machine Tackles Tough Optimization Problems

A Queen’s University team demonstrated a light-based Ising machine built from standard telecom components that runs at room temperature and processes billions of operations per second to solve optimization tasks (like routing or protein folding) by guiding light pulses toward low-energy configurations; it’s practical for specific problems but not a general-purpose computer, with pilots planned with industry partners.

Code Vein II on PC: Smart graphics tweaks to balance performance and visuals
technology5 months ago

Code Vein II on PC: Smart graphics tweaks to balance performance and visuals

An in-depth PC graphics optimization guide for Code Vein II explains how each Unreal Engine 5 setting affects performance and visuals, offers a vendor-specific upscaling approach (DLSS for NVIDIA; TSR for AMD/Intel), and provides a recommended settings table. The guide cites a ~34% average FPS increase at 1440p when using optimized settings plus temporal upscaling, highlights VRAM considerations on high-end GPUs, and notes that fully maxed visuals still demand a performance cost despite smart tweaking.

Borderlands 4 Performance Tips and System Requirements for PC Gamers
technology10 months ago

Borderlands 4 Performance Tips and System Requirements for PC Gamers

Borderlands 4's launch on Steam faced performance issues leading to negative reviews, prompting Gearbox to recommend players keep playing for 15 minutes after changing settings to accurately assess performance improvements, and to optimize graphics with Nvidia tools. Despite a Day 1 patch, older hardware may still struggle, and the game’s success could be impacted by early negative feedback.